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Roland

Roland


maybe the best solution would be to treat everything at game start as optional new player tools that could be toggled:

 

Starting food & water.  On/off

Starting tutorial. On/off

4-point head start. On/off

First trader beacon. On/off

Debuff Immunity  On/Off

 

people could choose which items they wanted and it wouldn’t be set up like a quest and rewards. 

Roland

Roland


maybe the best solution would be to treat everything at game start as optional new player tools that could be toggled:

 

starting food & water.  On/off

starting tutorial. On/off

4-point head start. On/off

First trader beacon. On/off

 

people could choose which items they wanted and it wouldn’t be set up like a quest and rewards. 

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