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Using the bone knife/shiv as arrow projectile for the crossbow


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Hello Survivors!

 

I am doing xml only modding on the crossbows and would like to use the bone shiv/knife as projectile.

However, I encountered :

1. Arrow/bolt positioning issues on the crossbows. The mesh is just upright and it's really silly.

2. The sticky mesh has no texture (only bright pink)

 

spacer.png

 

Would anyone have any idea how to correct this? Can the mesh be rotated and sticky texture applied just via xml?

 

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8 hours ago, Kenshut said:

uh... i'm beginner mod maker and I don't know much, but you  tried to use local rotation?

local_rotation="0,0,0"

 

Thanks for the suggestion. i tried but seems to have no effect.

 

<property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/boneShivPrefab.prefab" local_rotation="90,0,0"/>

 

I am not sure if I am using the correct syntax. I also tried the localRot="90,0,0" paramater similar to "deco" tags, but to no effect.

Edited by vktor (see edit history)
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