vktor Posted February 20 Share Posted February 20 Hello Survivors! I am doing xml only modding on the crossbows and would like to use the bone shiv/knife as projectile. However, I encountered : 1. Arrow/bolt positioning issues on the crossbows. The mesh is just upright and it's really silly. 2. The sticky mesh has no texture (only bright pink) Would anyone have any idea how to correct this? Can the mesh be rotated and sticky texture applied just via xml? Link to comment Share on other sites More sharing options...
Kenshut Posted February 20 Share Posted February 20 uh... i'm beginner mod maker and I don't know much, but you tried to use local rotation? local_rotation="0,0,0" Link to comment Share on other sites More sharing options...
vktor Posted February 20 Author Share Posted February 20 (edited) 8 hours ago, Kenshut said: uh... i'm beginner mod maker and I don't know much, but you tried to use local rotation? local_rotation="0,0,0" Thanks for the suggestion. i tried but seems to have no effect. <property name="Meshfile" value="@:Other/Items/Weapons/Melee/Knives/boneShivPrefab.prefab" local_rotation="90,0,0"/> I am not sure if I am using the correct syntax. I also tried the localRot="90,0,0" paramater similar to "deco" tags, but to no effect. Edited February 20 by vktor (see edit history) Link to comment Share on other sites More sharing options...
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