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zztong

zztong

19 minutes ago, Riamus said:

I've noticed this with hotel_04.  It is only available on gateway tiles, so has less chance to show up.  I think hotel _03 is also less common, though I didn't look to see where that can spawn.

 

hotel_04 = gateway tagged, 60x60, 2,029,222 vertices.

Across my current 10 test worlds it was placed 28 times; 2-3 times per 8k map with default settings.

 

hotel_03 = commercial tagged, 100x100, 3,063,832 vertices.

Across my current 10 test worlds it was placed 7 time as once on 7 of 10 maps.

 

hotel_02 = commercial 100x100, 4,098,989 vertices.

Across my 10 test worlds, it was placed 5 times.

 

Here's one that I'm watching...

 

apartments_01 = commercial, 42x42, 893,998 vertices.

Placed ZERO times across 10 test worlds.

 

The 42x42 commercial POIs seem to disappear once they get somewhere over 650,000 vertices. Or, at least that's my observations to-date. Sometimes, one heavier than that will sneak into the mix, but that's usually 1 in 10 worlds. I've got 8 of my own POIs that are being left out and that got me into checking on how TFP's POIs were doing.

 

Hmm, I guess I could hang out on the Teragon Discord and compare notes. :)

 

zztong

zztong

19 minutes ago, Riamus said:

I've noticed this with hotel_04.  It is only available on gateway tiles, so has less chance to show up.  I think hotel _03 is also less common, though I didn't look to see where that can spawn.

 

hotel_04 = gateway tagged, 60x60, 2,029,222 vertices.

Across my current 10 test worlds it was placed 28 times; 2-3 times per 8k map with default settings.

 

hotel_03 = commercial tagged, 100x100, 3,063,832 vertices.

Across my current 10 test worlds it was placed 7 time as once on 7 of 10 maps.

 

hotel_02 = commercial 100x100, 4,098,989 vertices.

Across my 10 test worlds, it was placed 5 times.

 

Here's one that I'm watching...

 

apartments_01 = commercial, 42x42, 893,998 vertices.

Placed ZERO times across 10 test worlds.

 

The 42x42 commercial POIs seem to disappear once they get somewhere over 650,000 vertices. Or, at least that's my observations to-date. Sometimes, one heavier than that will sneak into the mix, but that's usually 1 in 10 worlds. I've got 8 of my own POIs that are being left out and that got me into checking on how TFP's POIs were doing.

 

Hmm, I guess I could hang out on the Teragon channel and compare notes. :)

 

zztong

zztong

3 minutes ago, Riamus said:

I've noticed this with hotel_04.  It is only available on gateway tiles, so has less chance to show up.  I think hotel _03 is also less common, though I didn't look to see where that can spawn.

 

hotel_04 = gateway tagged, 60x60, 2,029,222 vertices.

Across my current 10 test worlds it was placed 28 times; 2-3 times per 8k map with default settings.

 

hotel_03 = commercial tagged, 100x100, 3,063,832 vertices.

Across my current 10 test worlds it was placed 7 time as once on 7 of 10 maps.

 

hotel_02 = commercial 100x100, 4,098,989 vertices.

Across my 10 test worlds, it was placed 5 times.

 

Here's one that I'm watching...

 

apartments_01 = commercial, 42x42, 893,998 vertices.

Placed ZERO times across 10 test worlds.

 

The 42x42 commercial POIs seem to disappear once they get somewhere over 650,000 vertices. Or, at least that's my observations to-date. Sometimes, one heavier than that will sneak into the mix, but that's usually 1 in 10 worlds. I've got 8 of my own POIs that are being left out and that got me into checking on how TFP's POIs were doing.

 

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