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meganoth

meganoth

2 hours ago, FramFramson said:

The problem with this one is that the game's AI is one of the aspects of the game which is very difficult for modders to overhaul. It's not like we have a Skyrim-sized modder base.

 

So complaints about the AI being way too linear, I get - and agree with. Horde Night is just a chore nowadays (a fun chore, but still a chore) - the real endgame right now is questing high-tier POIs where you don't get to set the terms of engagement, and of course that gets tiresome quickly enough (in lieu of an actual expansion of the endgame, the new T5 POIs are very welcome).

 

There are some things about the AI that can be changed in XML. There might be ways to make them go into destroy mode more often, there definitely are ways to increase their block damage to be far above what the options allow. That is not a solution if someone just wants A16 AI, but maybe a solution if someone wants more difficult horde nights.

 

meganoth

meganoth

1 hour ago, FramFramson said:

The problem with this one is that the game's AI is one of the aspects of the game which is very difficult for modders to overhaul. It's not like we have a Skyrim-sized modder base.

 

So complaints about the AI being way too linear, I get - and agree with. Horde Night is just a chore nowadays (a fun chore, but still a chore) - the real endgame right now is questing high-tier POIs where you don't get to set the terms of engagement, and of course that gets tiresome quickly enough (in lieu of an actual expansion of the endgame, the new T5 POIs are very welcome).

 

There are some things about the AI that can be changed in XML. There might be ways to make them go into destroy mode more often, there definitely are ways to increase their block damage to be far above what the options allow. That is not a solution if someone just wants A16 AI, but a solution if someone wants more difficult horde nights.

 

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