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dcsobral

dcsobral

21 hours ago, Teteria said:

QUICK 1.0 DEVSTREAM PART 2 RECAP

Updated world generation and you can now preview what you are generating:

FssLdHY.jpeg

63GDVwu.jpeg

More character presets preview:
Wu2rYCP.jpeg
Challenges system 2.0
iLeduQx.png

Vehicles can be dyed, and modifications are visible

sWm2XuI.jpeg

dhfGVwe.jpeg

Legendary crafts

1n4ci6c.png
Update includes over 75 new POIs (5 tier 5s, 6 tier 4s) School, Minotaur Theater, Bunker, Football Stadium remake, Skyscrapper... 

The game has a total of 750 aprox.

1nNp7Qg.jpeg

9niiHM2.png

ctPhNml.png

qmvKLC8.png

TVYXD2D.png

ounqGsH.png

 

 

We have been able to preview what we generated for a long, long time.

 

Not that there hasn't been significant improvements there. It is now doing many things I've been doing in my own 7d2d map preview generation, which in turn were inspired by the 2d previewer that came  before the current 3D previewer.

dcsobral

dcsobral

21 hours ago, Teteria said:

QUICK 1.0 DEVSTREAM PART 2 RECAP

Updated world generation and you can now preview what you are generating:

FssLdHY.jpeg

63GDVwu.jpeg

More character presets preview:
Wu2rYCP.jpeg
Challenges system 2.0
iLeduQx.png

Vehicles can be dyed, and modifications are visible

sWm2XuI.jpeg

dhfGVwe.jpeg

Legendary crafts

1n4ci6c.png
Update includes over 75 new POIs (5 tier 5s, 6 tier 4s) School, Minotaur Theater, Bunker, Football Stadium remake, Skyscrapper... 

The game has a total of 750 aprox.

1nNp7Qg.jpeg

9niiHM2.png

ctPhNml.png

qmvKLC8.png

TVYXD2D.png

ounqGsH.png

 

 

We have been able to preview what we generated for a long, long time.

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