21 hours ago, theFlu said:If "hit-circle" = "crosshair area": As far as I can tell (not having tested it specifically), the arrow is given a direction at the moment of release, and then it follows a physics based trajectory from there - requiring lead and such. So it can't "count" at the moment of release, but it does give the direction at that time.
Thanks. It means longer ranges are impossible to test. But we are talking about short range now anyway.
Another thought (untested, from memory): I have the impression that zombies standing up seem to be invulnerable to melee weapons as well. But one possibility would be that they are not, but there is simply no hit feedback as there is no animation for this available. So standing up has always to conclude before the zombie can show anything happening to him.