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4sheetzngeegles

4sheetzngeegles

Rukbat14

It's allowed, that's really the only way to show it. there is an overall

limit to the size i think 50 meg. or if really large you can store it on

one of the share servers and save a link here.

 

It seems to follow what zztong posted. Reading each of the posts it

seems to point to proximity. In other words, up close a z that is 4

blocks away is closer to 2 blocks with the arrow nocked. It may be

traveling too fast at that range for the raytrace to calculate.

 

Similar to a zombie on one side of a door, block one the door block 2

the player on the other side block 4, and you are able to be hit. Easily

seen with the legless crawlers. that may be it, timing and collider check.

 

I just thought of something else forgot to add before. I set my turn movement

to 24-26 and my zoom movement to 18-20. 

4sheetzngeegles

4sheetzngeegles

Rukbat14

It's allowed, that's really the only way to show it. there is an overall

limit to the size i think 50 meg. or if really large you can store it on

one of the share servers and save a link here.

 

It seems to follow what zztong posted. Reading each of the posts it

seems to point to proximity. In other words, up close a z that is 4

blocks away is closer to 2 blocks with the arrow nocked. It may be

traveling too fast at that range for the raytrace to calculate.

 

Similar to a zombie on one side of a door, block one the door block 2

the player on the other side block 4, and you are able to be hit. Easily

seen with the legless crawlers. that may be it, timing and collider check.

4sheetzngeegles

4sheetzngeegles

Rukbat14

It's allowed, that's really the only way to show it. there is an overall

limit to the size i think 50 meg. or if really large you can store it on

one of the share servers and save a link here.

 

It seems to follow what zztong posted. Reading each of the posts it

seems to point to proximity. In other words, up close a z that is 4

blocks away is closer to 2 blocks with the arrow nocked. It may be

traveling too fast at that range for the raytrace to calculate.

 

Similar to a zombie on one side of a door, block one the door block 2

the player on the other side block 4, and you are able to be hit. Easily

seen with the legless crawlers. that may be it, timing and collider cneck.

4sheetzngeegles

4sheetzngeegles

It's allowed, that's really the only way to show it. there is an overall

limit to the size i think 50 meg. or if really large you can store it on

one of the share servers and save a link here.

 

It seems to follow what zztong posted. Reading each of the posts it

seems to point to proximity. In other words, up close a z that is 4

blocks away is closer to 2 blocks with the arrow nocked. It may be

traveling too fast at that range for the raytrace to calculate.

 

Similar to a zombie on one side of a door, block one the door block 2

the player on the other side block 4, and you are able to be hit. Easily

seen with the legless crawlers. that may be it, timing and collider cneck.

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