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zztong

zztong

On 12/5/2023 at 8:57 AM, prkchpsyring said:

Hello everyone,

 

Coming off a hiatus and am new to the threat levels on POIs. Question, is it three skulls and above that you can expect to have the orange glowing eyed/enraged zombies or do they exist in the lower threat ones too? Asking this after dying to an enraged zombie in a 3 skull POI on my Ironman SP game. 🙃

 

The threat level is the Tier of the POI. The Tier of the POI is set manually by the POI developer. I'm sure TFP has guidance on what they expect out of each Tier. Groups like the CompoPack have guidance as well. Independent designers could fill a Tier 1 with 100 irradiated bosses if they wanted to.

 

In general, a "zombie volume" (part of a POI that has associated zombies) is set to a value that will scale with your game stage. It is possible for a POI designer to choose a value that mandates a tougher zombie, even a specific type of zombie. You're more likely to see that at Tier 5, some Tier 4, and I'd be surprised to see it at Tier 3, but that's just my opinion and it would be easy to prove me wrong.

 

If you really want to know what kind of challenge you faced you can bring up the POI in the Prefab Editor and examine the zombie volumes. Or, if you caught me on Discord at a time I wasn't busy, I'd be happy to look and tell you what I find. I'd even share my screen so you could see.

zztong

zztong

On 12/5/2023 at 8:57 AM, prkchpsyring said:

Hello everyone,

 

Coming off a hiatus and am new to the threat levels on POIs. Question, is it three skulls and above that you can expect to have the orange glowing eyed/enraged zombies or do they exist in the lower threat ones too? Asking this after dying to an enraged zombie in a 3 skull POI on my Ironman SP game. 🙃

 

The threat level is the Tier of the POI. The Tier of the POI is set manually by the POI developer. I'm sure TFP has guidance on what they expect out of each Tier. Groups like the CompoPack have guidance as well. Independent designers could fill a Tier 1 with 100 irradiated bosses if they wanted to.

 

In general, a "zombie volume" (part of a POI that has associated zombies) is set to a value that will scale with your game stage. It is possible for a POI designer to choose a value that mandates a tougher zombie, even a specific type of zombie. You're more likely to see that at Tier 5, some Tier 4, and I'd be surprised to see it at Tier 3, but that's just my opinion and it would be easy to prove me wrong.

 

If you really want to know what kind of challenge you faced you can bring up the POI in the Prefab Editor and examine the zombie volumes. Or, if you caught me on Discord at a time I wasn't busy, I'd be happy to look and tell you want I find. I'd even share my screen so you could see.

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