On 10/5/2023 at 11:40 AM, avalonnn said:I intend to write more, but I'm very impressed by:
- A voxel building game that lets you manipulate the environment achieving results that you can predict if you have the imagination
- A game that works at numerous difficulty levels -- I have loot and XP up, zombie speeds down, blood moon every 10 days (air drops every 7), and loot at 150% (200% at start). On Adventurer (low difficulty).
- A loot system that works for me.
- Combat that remains interesting over and over again.
- The blood moon system under which your base is attacked in ways that you can plan for.