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I've been trying to get some prefab POI traders to work as full-fledged traders in a custom POI. The one roadblock I have is that if I assign the POI as a trader ("TraderArea" value= "True", it has the block placement protection enabled. If I set "TraderArea" value= "false", they only offer Buried Supplies quests. Am I missing something or is this not possible editing game files? I want them assigning all quests, but the POI still functioning as a build-able/destruct-able structure.



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