19 minutes ago, ddraggy said:Pretty cool, and the config lets you do some QoL things with sleeper spawn behaviour.
Highlights:
- Control range at which sleepers spawn. Default is 30, but you can change it to something lower like 10.
- Switch spawn triggers on or off so, if you want, a roomful of zombies can still suddenly show up outside the range you set.
- Control whether spawned sleepers are aggressive right off the bat. Stealth is doable again.
👍
What does changing the value from 30 to 10 do exactly?
I'm looking for, obviously less triggers and making stealth viable in buildings/quests again. Don't like all the pop up and trigger rooms when you sneak kill one zombie.
Is that possible with this mod?
public float SpawnRadius = 10.0f;
public bool DisableTriggers = true;
public bool SpawnAggressive = false;
Would this be correct if that's what I'm looking for?