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new crafting recipes or improvements for resources which pile up fast


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After playing 7d2d a while I would like to see some minor tweaks and improvements in the crafting system. There are some things which keep piling up cause you need some other resources which are non-renewable e.g. gravel for concrete or aloe for bandages, whereas the cement piles up to enourmous amounts due to mining and simple bandages can be burnt in the hundreds. It would be nice to directly convert simple bandages to bandages by just adding the aloe cream to the existing bandange instead of using cloth, which would make simple bandages still usefull. Or cement could be a general component for more different type of blocks (e.g. bricks). With this very minor tweak in all the crafting workflows, the game would allow for more optimization in the production line.
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