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arramus

arramus

Here is an update for the Server Side Weapons:

 

- 3 Additional Weapons for each class of 'low - medium - high'.

 

The Vampire Gauntlets make a return with their regular feature. These have traditionally been classed as lower tier. Get in 20 hits and use 'F' key to activate Vampire mode which can restore player health.

kyOw5Ie.jpg

 

Quad Shotgun assets no longer exist in 7 Days. It was reliant on M5 additions which are long gone.

Instead, to give the hint of Quad Shells, the sticks of dynamite are placed in such a way to allow 2 to show with the sparkles at the front of the barrels.

Primary fires single shells at a regulated rate (more than the double barrel) while Secondary fires the burst of 4 shells. This was considered a low tier but A21 has increased it to medium tier with the upgrades to the Double Barrel.

211yYJu.jpg

 

5bE6Ynp.jpg

 

dJnnr8M.jpg

 

The Vulcan is a high powered ranged Gatling type weapon and is high tier. It still requires a little work for attachment features. Access to Unity to understand the pathways will be necessary to seek out new locations of .fbx assets.

7S11wgr.jpg

 

Until the new locations can be found to ensure certain things don't show, it will look a little scrappy.

mJFW7Vp.jpg

 

Loot Re-balance

With new additions and extended play testing comes re-balance. In this test with Boss Loot, the results are as follows:

 

20 Boss Loot Bags returned 1 Server Side Weapon Durability Mod.

ccVXZdP.jpg

 

The bags seen in the above image relate to the next test.

37 Boss Loot Bags returned 1 Green and 1 Red Ticket. This will provide the chance to get a high probability of a low tier Server Side Weapon at a higher Quality Tier from the Loot Box Machine for the Green Ticket. The Red Ticket will provide the chance to get a high probability for a medium Tier Server Side Weapon and some chance for a high Tier weapon. As Tickets move to Red and Purple, the chance of seeing a low Tier weapon greatly diminishes. In contrast, a Green, and Yellow ticket are pretty proportional in the opposite scale of things with weighting very much on low to medium.

 

p70V6aI.jpg

 

The ratios for the Loot Box are currently:

Green - 80% Low / 16% Medium / 4% High

Yellow - 60% Low / 30% Medium / 10% High

Red - 10% Low / 50% Medium / 40% High

Purple - 4% Low / 16% Medium / 80% High

 

Loot weightings and balance will take time but these 12 weapons are good for now and no more updates will be required beyond bug checking and clear imbalances.

Additional Updates:

- The selling price of Server Side Weapons has been decreased to reflect A21 buy/sell ratio values and to ensure the value is more on the weapon functionality and not the economics of it. The goal of this mod from the outset was to create a collection with ever increasing Quality across all tiers.

 

- Descriptions for the Bag Mod and Rabbit Hat Mod ensure players are familiar with potential bugs.

The Bag Mod does not remove until a player leaves the server as the buff is not working. It works for all other Mods of this nature.

The Rabbit Mod causes vehicle instability when sitting as a passenger. This is notable in flying vehicles. The description warns players to remove it when entering a vehicle as a passenger. This will also require a visit in Unity to see if there is a static version of the rabbit.

arramus

arramus

Here is an update for the Server Side Weapons:

 

- 3 Additional Weapons for each class of 'low - medium - high'.

 

The Vampire Gauntlets make a return with their regular feature. These have traditionally been classed as lower tier. Get in 20 hits and use 'F' key to activate Vampire mode which can restore player health.

kyOw5Ie.jpg

 

Quad Shotgun assets no longer exist in 7 Days. It was reliant on M5 additions which are long gone.

Instead, to give the hint of Quad Shells, the sticks of dynamite are placed in such a way to allow 2 to show with the sparkles at the front of the barrels.

Primary fires single shells at a regulated rate (more than the double barrel) while Secondary fires the burst of 4 shells. This was considered a low tier but A21 has increased it to medium tier with the upgrades to the Double Barrel.

211yYJu.jpg

 

5bE6Ynp.jpg

 

dJnnr8M.jpg

 

The Vulcan is a high powered ranged Gatling type weapon and is high tier. It still requires a little work for attachment features. Access to Unity to understand the pathways will be necessary to seek out new locations of .fbx assets.

7S11wgr.jpg

 

Until the new locations can be found to ensure certain things don't show, it will look a little scrappy.

mJFW7Vp.jpg

 

Loot Rebalance

With new addition and extended play testing comes re-balance. In this test with Boss Loot, the results are as follows:

 

20 Boss Loot Bags returned 1 Server Side Weapon Durability Mod.

ccVXZdP.jpg

 

The bags seen in the above image relate to the next test.

37 Boss Loot Bags returned 1 Green and 1 Red Ticket. This will provide the chance to get a high probability of a low tier Server Side Weapon at a higher Quality Tier from the Loot Box Machine for the Green Ticket. The Red Ticket will provide the chance to get a high probability for a medium Tier Server Side Weapon and some chance for a high Tier weapon. As Tickets move to Red and Purple, the chance of seeing a low Tier weapon greatly diminishes. In contrast, a Green, and Yellow ticket are pretty proportional in the opposite scale of things with weighting very much on low to medium.

 

p70V6aI.jpg

 

The ratios for the Loot Box are currently:

Green - 80% Low / 16% Medium / 4% High

Yellow - 60% Low / 30% Medium / 10% High

Red - 10% Low / 50% Medium / 40% High

Purple - 4% Low / 16% Medium / 80% High

 

Loot weightings and balance will take time but these 12 weapons are good for now and no more updates will be required beyond bug checking and clear imbalances.

Additional Updates:

- The selling price of Server Side Weapons has been decreased to reflect A21 buy/sell ratio values and to ensure the value is more on the weapon functionality and not the economics of it. The goal of this mod from the outset was to create a collection with ever increasing Quality across all tiers.

 

- Descriptions for the Bag Mod and Rabbit Hat Mod ensure players are familiar with potential bugs.

The Bag Mod does not remove until a player leaves the server as the buff is not working. It works for all other Mods of this nature.

The Rabbit Mod causes vehicle instability when sitting as a passenger. This is notable in flying vehicles. The description warns players to remove it when entering a vehicle as a passenger. This will also require a visit in Unity to see if there is a static version of the rabbit.

arramus

arramus

Here is an update for the Server Side Weapons:

 

- 3 Additional Weapons for each class of 'low - medium - high'.

 

The Vampire Gauntlets make a return with their regular feature. These have traditionally been classed as lower tier. Get in 20 hits and use 'F' key to activate Vampire mode which can restore player health.

kyOw5Ie.jpg

 

Quad Shotgun assets no longer exist in 7 Days. It was reliant on M5 additions which are long gone.

Instead, to give the hint of Quad Shells, the sticks of dynamite are placed in such a way to allow 2 to show with the sparkles at the front of the barrels.

Primary fires single shells at a regulated rate (more than the double barrel) while Secondary fires the burst of 4 shells. This was considered a low tier but A21 has increased in to medium tier with the upgrades to the Double Barrel.

211yYJu.jpg

 

5bE6Ynp.jpg

 

dJnnr8M.jpg

 

The Vulcan is a high powered ranged Gatling type weapon and is high tier. It still requires a little work for attachment features. Access to Unity to understand the pathways will be necessary to seek out new locations of .fbx assets.

7S11wgr.jpg

 

Until the new locations can be found to ensure certain things don't show, it will look a little scrappy.

mJFW7Vp.jpg

 

Loot Rebalance

With new addition and extended play testing comes re-balance. In this test with Boss Loot, the results are as follows:

 

20 Boss Loot Bags returned 1 Server Side Weapon Durability Mod.

ccVXZdP.jpg

 

The bags seen in the above image relate to the next test.

37 Boss Loot Bags returned 1 Green and 1 Red Ticket. This will provide the chance to get a high probability of a low tier Server Side Weapon at a higher Quality Tier from the Loot Box Machine for the Green Ticket. The Red Ticket will provide the chance to get a high probability for a medium Tier Server Side Weapon and some chance for a high Tier weapon. As Tickets move to Red and Purple, the chance of seeing a low Tier weapon greatly diminishes. In contrast, a Green, and Yellow ticket are pretty proportional in the opposite scale of things with weighting very much on low to medium.

 

p70V6aI.jpg

 

The ratios for the Loot Box are currently:

Green - 80% Low / 16% Medium / 4% High

Yellow - 60% Low / 30% Medium / 10% High

Red - 10% Low / 50% Medium / 40% High

Purple - 4% Low / 16% Medium / 80% High

 

Loot weightings and balance will take time but these 12 weapons are good for now and no more updates will be required beyond bug checking and clear imbalances.

Additional Updates:

- The selling price of Server Side Weapons has been decreased to reflect A21 buy/sell ratio values and to ensure the value is more on the weapon functionality and not the economics of it. The goal of this mod from the outset was to create a collection with ever increasing Quality across all tiers.

 

- Descriptions for the Bag Mod and Rabbit Hat Mod ensure players are familiar with potential bugs.

The Bag Mod does not remove until a player leaves the server as the buff is not working. It works for all other Mods of this nature.

The Rabbit Mod causes vehicle instability when sitting as a passenger. This is notable in flying vehicles. The description warns players to remove it when entering a vehicle as a passenger. This will also require a visit in Unity to see if there is a static version of the rabbit.

arramus

arramus

Here is an update for the Server Side Weapons:

 

- 3 Additional Weapons for each class of 'low - medium - high'.

 

The Vampire Gauntlets make a return with their regular feature. These have traditionally been classes as lower tier. Get in 20 hits and use 'F' key to activate Vampire mode which can restore player health.

kyOw5Ie.jpg

 

Quad Shotgun assets no longer exist in 7 Days. It was reliant on M5 additions which are long gone.

Instead, to give the hunt of Quad Shells, the sticks of dynamite are placed in such a way to allow 2 to show with the sparkles at the front of the barrels.

Primary fires single shells at a regulated rate (more than the double barrel) while Secondary fires the burst of 4 shells. This was considered a low tier but A21 has increased in to medium tier with the upgrades to the Double Barrel.

211yYJu.jpg

 

5bE6Ynp.jpg

 

dJnnr8M.jpg

 

The Vulcan is a high powered ranged Gatling type weapon and is high tier. It still requires a little work for attachment features. Access to Unity to understand the pathways will be necessary to seek out new locations of .fbx assets.

7S11wgr.jpg

 

Until the new locations can be found to ensure certain things don't show, it will look a little scrappy.

mJFW7Vp.jpg

 

Loot Rebalance

With new addition and extended play testing comes re-balance. In this test with Boss Loot, the results are as follows:

 

20 Boss Loot Bags returned 1 Server Side Weapon Durability Mod.

ccVXZdP.jpg

 

The bags seen in the above image relate to the next test.

37 Boss Loot Bags returned 1 Green and 1 Red Ticket. This will provide the chance to get a high probability of a low tier Server Side Weapon at a higher Quality Tier from the Loot Box Machine for the Green Ticket. The Red Ticket will provide the chance to get a high probability for a medium Tier Server Side Weapon and some chance for a high Tier weapon. As Tickets move to Red and Purple, the chance of seeing a low Tier weapon greatly diminishes. In contrast, a Green, and Yellow ticket are pretty proportional in the opposite scale of things with weighting very much on low to medium.

 

p70V6aI.jpg

 

The ratios for the Loot Box are currently:

Green - 80% Low / 16% Medium / 4% High

Yellow - 60% Low / 30% Medium / 10% High

Red - 10% Low / 50% Medium / 40% High

Purple - 4% Low / 16% Medium / 80% High

 

Loot weightings and balance will take time but these 12 weapons are good for now and no more updates will be required beyond bug checking and clear imbalances.

Additional Updates:

- The selling price of Server Side Weapons has been decreased to reflect A21 buy/sell ratio values and to ensure the value is more on the weapon functionality and not the economics of it. The goal of this mod from the outset was to create a collection with ever increasing Quality across all tiers.

 

- Descriptions for the Bag Mod and Rabbit Hat Mod ensure players are familiar with potential bugs.

The Bag Mod does not remove until a player leaves the server as the buff is not working. It works for all other Mods of this nature.

The Rabbit Mod causes vehicle instability when sitting as a passenger. This is notable in flying vehicles. The description warns players to remove it when entering a vehicle as a passenger. This will also require a visit in Unity to see if there is a static version of the rabbit.

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