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q123

q123

2 hours ago, Rabbitslovecactus said:

The logs are too large for Pastebin. Here are the files themselves. https://file.io/yrGRL1inX83h

 

I've only checked the first - this is about 10.000 times in the logfile:

2023-07-14T17:16:42 292.624 INF 23194+9 Origin Reposition (-624.0, 32.0, 1568.0) to (-608.0, 32.0, 1568.0)
2023-07-14T17:16:42 292.630 WRN 23194+10 Origin ray fail (608.0, -278.0, -1568.0)

 

not sure what is the problem here, but logging this a mount of entrys alone should slow down the game...

 

It's looking like the game/world was created with a very early experimental (b317):

2023-07-14T17:16:46 297.132 INF Exited thread SaveChunks C:\Users\gerol\AppData\Roaming\7DaysToDie\Saves\Vowiniye Mountains\GR-A21exp.b317\Region

 

dunno, but maybe it is enough, if you move on and create a new world with the current stable version (?)

 

edit: and btw., this mod is from an older alpha:

2023-07-14T17:11:59 9.604 WRN [MODS] zzClear Skies - Weather of the Apocalypse/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.

 

edit2: i've checked another log - there is nothing in between 18.600 times this Origin ray fail / reposition:

2023-07-14T17:22:05 75.235 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -803, 35, 1576): localplayer
2023-07-14T17:22:06 75.278 INF 14104+1 Origin Reposition (0.0, 0.0, 0.0) to (-816.0, 32.0, 1568.0)
2023-07-14T17:22:06 75.285 WRN 14104+1 Origin ray fail (816.0, -278.0, -1568.0)

[...]

2023-07-14T17:24:10 200.095 WRN 15213+2 Origin ray fail (640.0, -278.0, -1584.0)
2023-07-14T17:24:10 200.095 INF 15213+2 Origin Reposition (-640.0, 32.0, 1584.0) to (-624.0, 32.0, 1584.0)
2023-07-14T17:24:10 200.101 INF Disconnect
2023-07-14T17:24:10 200.105 INF [NET] ServerShutdown

really nothing in the logfile between PlayerSpawnedInWorld and Disconnect, nothing but these 2 messages.

 

And - your logfiles got deleted too now...

q123

q123

1 hour ago, Rabbitslovecactus said:

The logs are too large for Pastebin. Here are the files themselves. https://file.io/yrGRL1inX83h

 

I've only checked the first - this is about 10.000 times in the logfile:

2023-07-14T17:16:42 292.624 INF 23194+9 Origin Reposition (-624.0, 32.0, 1568.0) to (-608.0, 32.0, 1568.0)
2023-07-14T17:16:42 292.630 WRN 23194+10 Origin ray fail (608.0, -278.0, -1568.0)

 

not sure what is the problem here, but logging this a mount of entrys alone should slow down the game...

 

It's looking like the game/world was created with a very early experimental (b317):

2023-07-14T17:16:46 297.132 INF Exited thread SaveChunks C:\Users\gerol\AppData\Roaming\7DaysToDie\Saves\Vowiniye Mountains\GR-A21exp.b317\Region

 

dunno, but maybe it is enough, if you move on and create a new world with the current stable version (?)

 

edit: and btw., this mod is from an older alpha:

2023-07-14T17:11:59 9.604 WRN [MODS] zzClear Skies - Weather of the Apocalypse/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.

 

q123

q123

1 hour ago, Rabbitslovecactus said:

The logs are too large for Pastebin. Here are the files themselves. https://file.io/yrGRL1inX83h

 

I've only checked the first - this is about 10.000 times in the logfile:

2023-07-14T17:16:42 292.624 INF 23194+9 Origin Reposition (-624.0, 32.0, 1568.0) to (-608.0, 32.0, 1568.0)
2023-07-14T17:16:42 292.630 WRN 23194+10 Origin ray fail (608.0, -278.0, -1568.0)

 

not sure what is the problem here, but logging this a mount of entrys alone should slow down the game...

 

It's looking like the world was created with a very early experimental (b317):

2023-07-14T17:16:46 297.132 INF Exited thread SaveChunks C:\Users\gerol\AppData\Roaming\7DaysToDie\Saves\Vowiniye Mountains\GR-A21exp.b317\Region

 

dunno, but maybe it is enough, if you move on and create a new world with the current stable version (?)

 

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