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warmer

warmer

33 minutes ago, pApA^LeGBa said:

 

It´s as predictable as before. You collect the magazines based on your points. You choose wich crafting skills will be leveled faster than others.

Random magazine drops influenced by skill choice is NOT predictable. Lol it's weighted RNG. 

 

The old system had ZERO randomness to the progression aside from finding a blueprint. Almost everything was locked behind a stat. I would argue this system is much more open ended than the old system.

warmer

warmer

30 minutes ago, pApA^LeGBa said:

 

It´s as predictable as before. You collect the magazines based on your points. You choose wich crafting skills will be leveled faster than others.

Random magazine drops influenced by skill choice is NOT predictable. Lol it's weighted RNG. 

 

The old system had ZERO randomness to the progression aside from finding a blueprint. Everything was locked behind a stat. I would argue this system is much more open ended than the old system.

warmer

warmer

30 minutes ago, pApA^LeGBa said:

 

It´s as predictable as before. You collect the magazines based on your points. You choose wich crafting skills will be leveled faster than others.

Random magazine drops influenced by skill choice is NOT predictable. Lol it's weighted RNG. 

 

The old system had ZERO randomness to the progression aside from finding a blueprint. Everything was locked behind a stat. You can still get to max crafting in a skill without spending any points in it.

 

You couldn't do that in A20. There was a defined ceiling tied to your attribute level

warmer

warmer

28 minutes ago, pApA^LeGBa said:

 

It´s as predictable as before. You collect the magazines based on your points. You choose wich crafting skills will be leveled faster than others.

Random magazine drops influenced by skill choice is NOT predictable. Lol it's weighted RNG. 

 

The old system had ZERO randomness to the progression aside from finding a blueprint. Everything was locked behind a stat. You can still get to max crafting in a skill without spending zero points in it.

 

You couldn't do that in A20. There was a defined ceiling tied to your attribute level

warmer

warmer

25 minutes ago, pApA^LeGBa said:

 

It´s as predictable as before. You collect the magazines based on your points. You choose wich crafting skills will be leveled faster than others.

Random magazine drops influenced by skill choice is NOT predictable. Lol

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