33 minutes ago, pApA^LeGBa said:
It´s as predictable as before. You collect the magazines based on your points. You choose wich crafting skills will be leveled faster than others.
Random magazine drops influenced by skill choice is NOT predictable. Lol it's weighted RNG.
The old system had ZERO randomness to the progression aside from finding a blueprint. Almost everything was locked behind a stat. I would argue this system is much more open ended than the old system.