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pApA^LeGBa

pApA^LeGBa

I did a day one, also 60 mins and 18 hours of daylight, pine forest biome, doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compound. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, 10 shotgun shells, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead (plus a lot of other books and magazines). Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering. (no quest rewards included here)

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one, also 60 mins and 18 hours of daylight, pine forest biome, doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compound. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, 10 shotgun shells, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering. (no quest rewards included here)

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one, also 60 mins and 18 hours of daylight; doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compound. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, 10 shotgun shells, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering. (no quest rewards included here)

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compound. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, 10 shotgun shells, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering. (no quest rewards included here)

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compund. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, 10 shotgun shells, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering. (no quest rewards included here)

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compund. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering. (no quest rewards included here)

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest (double dip), boe´s market T1 quest (no double dip) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compund. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering.

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest, boe´s market T1 quest (no double dips) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compund. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering.

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means 2 points of lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest, boe´s market T1 quest (no double dips) and a T2 house (kitchen and end loot only), a bunch of cars ond ofc the trader compund. Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering.

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

pApA^LeGBa

pApA^LeGBa

I did a day one doing a gas station T1 quest, boe´s market T1 quest (no double dips) and a T2 house (kitchen and end loot only). Points went to Salvage Operations, Master Chef, Pummel Pete and Advanced Engineering.

 

Got 17 murky water, 1 honey, 1 painkiller, 1 vitamin, 4 first aid bandages, 1 cooking pot, 31 7.62mm, 17 9mm, a T1 wrench, Bunkerbuster, ergonomic grip x1, serrated blade x2, T2 Pipe Shotgun, T2 Pipe RIfle, T3 padded leg, T2 padded chest, 7 cooking magazines and 5 forge ahead. Wich granted me a forge in night 1 wich means iron arrows on day 2 only because i put one point in advanced engineering.

 

I rather do heavy looting on day one that putting points in lucky looter that early wich only increases my lootstage very minimal. In a T1 POI i have a lootstage of 6 at the end of day one. Wich means lucky looter would make this 6.6 so propably 7. Not worth anything. Lucky looter is a mid game perk.

 

Trader distance from spawn point was 1km btw

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