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khzmusik

khzmusik


Specify SCore version

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

 

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

 

Further details should be in the first post soon (as soon as it is approved).

 

EDIT: I should have mentioned this:
Requires version 21.1.24.928 or higher of the SCore modlet. (Released Aug. 24th.) The improved pathing depends upon a new UAI task that was introduced in that version.

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda is the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

khzmusik

khzmusik


Editor is inserting spoiler tags somewhere and I can't tell why

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

 

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

Further details should be in the first post soon (as soon as it is approved).

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda is the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

khzmusik

khzmusik

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

 

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

 

Further details should be in the first post soon (as soon as it is approved).

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda is the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

 

khzmusik

khzmusik

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

 

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

 

Further details should be in the first post soon (as soon as it is approved).

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda is the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

 

khzmusik

khzmusik

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

Further details should be in the first post soon (as soon as it is approved).

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda is the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

 

khzmusik

khzmusik

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

Further details should be in the first post soon (as soon as it is approved).

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda are the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

 

khzmusik

khzmusik

At long last!

 

Whisperers Pack for NPC Core

 

spacer.png

 

New for A21:

  • Whisperers walk like zombies and hide their weapons when wandering, so they are harder to distinguish from zombies.
  • Improved pathing when spawned into hordes.
  • When not attacking, but alert to attacks, Whisperers will crouch to make it harder to see them.
  • Whisperers that are set on fire will now do nothing except thrash around in pain.

Further details should be in the first post soon (as soon as it is approved).

 

Repo: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/tree/main/1-khzmusik_NPC_Whisperers

Download: https://gitlab.com/karlgiesing/7d2d-a21-modlets/-/archive/main/7d2d-a21-modlets-main.zip?path=1-khzmusik_NPC_Whisperers

 

Next on the agenda are the Rogues and Psychos pack. (It should be quicker to get that out, since most of the new features were worked out when porting Whisperers.)

 

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