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arramus

arramus


Adding custom RWG.

Preppocalypse has been released for A21 and can be found here:

https://github.com/arramus/A21-Preppocalypse and also on the 7D2D Mod Launcher.

 

Here is an 8K sample World. It features a custom biome and 16 Traders of which there are instances of the 'Trader Preppo-Tech Trio' consisting of Jen, Hugh, and Joel in a multi-Trader compound. https://www.moddb.com/games/7-days-to-die/addons/preppo8k01

 

Spoiler

spacer.png

 

CAUTION:

Updating to a newer version of Preppocalypse or A21 has the potential to cause player saves to corrupt. Before attempting an update, make a backup of your World/Player saves just in case it is necessary to roll back to an earlier version. If you decide to take the risk, lose your player level and skills, but wish to continue anyway, it is possible to use the 'giveselfxp ###' for XP in debugmenu through the console, and any Skills, Perk Books, Crafting Books, etc through the creativemenu. If you don't want to take the risk, stick to your current build until the play through is complete.

 

Here is a nice introductory series of play through streams from BunnyNZ. It's not just decent to introduce Preppocalypse, but the A21 update as well.

 

And from Hirnsturz with narrative in mostly German, although his English is clearly very strong as well as he translates for his viewers.

 

Wy5Go2I.jpg

 

About
Preppocalypse is an expansion for 7 Days to Die, from the perspective of a Prepper. In the context of 7 Days to Die, a Prepper is a survivor who prepared in advance for adverse situations and made it through the initial ‘event’ stage and aftermath. Preppocalypse places the player in the subsequent afterwards.

 

Due to vigilance from before the initial ‘event’, a Prepper already has some features in place. These include increased inventory capacity, enhanced skill potential and choice, and access to other benefits considered helpful for survival.

 

Preppocalypse recognizes a Prepper has an increased chance to thrive. As a tradeoff, in addition to the grunt, feral, and radiated hostile classes, there are ‘others’ out there to provide a more challenging and hostile environment. They will mostly be seen as game stage progresses, but be prepared for some surprises during Horde Night or in the biomes.

 

This expansion builds on the post-apocalyptic theme of 7 Days to Die through an additive approach. As such, the majority of features will be very familiar. Additions are intuitive, enhancing, immersive, in context, supportive, and appropriately more threatening. While there will be periods of extremes, considered choices can restore balance.

 

Players can expect the following:

-    Upgraded default zombies in the biomes, hordes, and Game Stage linked POIs
-    A greater abundance of Prepper style quest POIs (custom and TFP conversions) for A21
-    Additional recipes that accommodate Prepper/Survivalist/Bushcrafter traits
-    Upgraded and custom items to facilitate survival against stronger hostiles
-    Custom questing opportunities

as well as other game play features that are in context with a Prepper’s experience of the afterwards.


This image shows the Quest Note icons that can be found in safes, except for the Zombie Teddy Bear which is an Animal Hunting Quest that appears in the players toolbelt when first joining a World. Track down these special Zombies to earn a completion reward. Preppers are required to eliminate them with specific weapons. In most cases it is with exactly the same weapon they are using. The Soldier carries an Assault Rifle and must be eliminated with an Assault Rifle to rack up kills for the Quest. In the case of the Gliding Spiders and the Nurse, the weapon shows in the icon or Quest requirements. You will be rewarded with 1 Skill for 25 eliminations using the appropriate weapon. More Quests can be found in secure loot.

3VQ7EKY.png

 

This image shows Machete Party Girl. She will appear in POIs as a Prepper's Game Stage increases. She will also appear in the Biomes (with a low chance unless you visit the Wasteland) and Horde Nights. She is tougher than a Radiated Party Girl.

PjYWcDN.jpg

 

Some interactions will be reasonable while others can get tough, especially if a few ranged zombies appear at the same time.

TElL4l6.jpg

 

As a Prepper, the Strengths attribute provides a 'Prepper Strength' Skill for XP, an extra Skill Rank 4 for Cardio, and a few other tweaks here and there.
Having access to 3 Robotic devices at Skill 5 is one of those tweaks.

zcTXFDT.jpg

 

An A20 image, but anyways... There will be such meetings with ever greater chance as a Prepper progresses.

5jzjGbP.png


Credits
arramus takes guardianship of the concept, compilation, and distribution of Preppocalypse.

However, the following community additions and know-how equally add value to the experience.

 

From Z - A:

TFP - Providing the 7 Days base game, as well as the means for the modding community to expand.
Tallman Brad Gaming - The Tallman Brad Gaming Community are known for the Wild West Mod. Influence comes in many forms, and Tallman Brad, Medusa, and other community members will see they have left their mark in one way or another.
Syco54645 - A19 Farming. Brings back seedlings upon harvesting for sustainability and positive returns.
Oakraven - Quality of Life additions such as Bee Hives, Chicken Coops, and the Rock Drill. Oakraven always goes far and beyond to assist mods and overhauls, and it has been a positive partnership on many levels.
KhaineGB - Kind use of lockable and expanded inventory mods, including extra forge slots.
JaxTeller718 - Expanded Wandering Hordes Mod with a little further tweaking here and there.
Haidr'Gna - Invisible Dye mod to assist with hiding armor or clothing.
Guppycur et al - Provides a hub for development and sharing. Too many individuals to mention.
Gazz - Provided the Gazz-MutedAuger for the community to do with as they wish.
Darkstardragon - Comprehensive one on one support.
Briston Gaming - Showcasing everything 7 Days to the community (https://www.youtube.com/@BristonGaming).
bdubyah - Template code advice and support.

 

arramus

arramus


Bringing back weapon requirement

Preppocalypse has been released for A21 and can be found here:

https://github.com/arramus/A21-Preppocalypse

 

and also on the 7D2D Mod Launcher.

 

CAUTION:

Updating to a newer version of Preppocalypse or A21 has the potential to cause player saves to corrupt. Before attempting an update, make a backup of your World/Player saves just in case it is necessary to roll back to an earlier version. If you decide to take the risk, lose your player level and skills, but wish to continue anyway, it is possible to use the 'giveselfxp ###' for XP in debugmenu through the console, and any Skills, Perk Books, Crafting Books, etc through the creativemenu. If you don't want to take the risk, stick to your current build until the play through is complete.

 

Here is a nice introductory series of play through streams from BunnyNZ. It's not just decent to introduce Preppocalypse, but the A21 update as well.

 

And from Hirnsturz with narrative in mostly German, although his English is clearly very strong as well as he translates for his viewers.

 

Wy5Go2I.jpg

 

About
Preppocalypse is an expansion for 7 Days to Die, from the perspective of a Prepper. In the context of 7 Days to Die, a Prepper is a survivor who prepared in advance for adverse situations and made it through the initial ‘event’ stage and aftermath. Preppocalypse places the player in the subsequent afterwards.

 

Due to vigilance from before the initial ‘event’, a Prepper already has some features in place. These include increased inventory capacity, enhanced skill potential and choice, and access to other benefits considered helpful for survival.

 

Preppocalypse recognizes a Prepper has an increased chance to thrive. As a tradeoff, in addition to the grunt, feral, and radiated hostile classes, there are ‘others’ out there to provide a more challenging and hostile environment. They will mostly be seen as game stage progresses, but be prepared for some surprises during Horde Night or in the biomes.

 

This expansion builds on the post-apocalyptic theme of 7 Days to Die through an additive approach. As such, the majority of features will be very familiar. Additions are intuitive, enhancing, immersive, in context, supportive, and appropriately more threatening. While there will be periods of extremes, considered choices can restore balance.

 

Players can expect the following:

-    Upgraded default zombies in the biomes, hordes, and Game Stage linked POIs
-    A greater abundance of Prepper style quest POIs (custom and TFP conversions) for A21
-    Additional recipes that accommodate Prepper/Survivalist/Bushcrafter traits
-    Upgraded and custom items to facilitate survival against stronger hostiles
-    Custom questing opportunities

as well as other game play features that are in context with a Prepper’s experience of the afterwards.


This image shows the Quest Note icons that can be found in safes, except for the Zombie Teddy Bear which is an Animal Hunting Quest that appears in the players toolbelt when first joining a World. Track down these special Zombies to earn a completion reward. Preppers are required to eliminate them with specific weapons. In most cases it is with exactly the same weapon they are using. The Soldier carries an Assault Rifle and must be eliminated with an Assault Rifle to rack up kills for the Quest. In the case of the Gliding Spiders and the Nurse, the weapon shows in the icon or Quest requirements. You will be rewarded with 1 Skill for 25 eliminations using the appropriate weapon. More Quests can be found in secure loot.

3VQ7EKY.png

 

This image shows Machete Party Girl. She will appear in POIs as a Prepper's Game Stage increases. She will also appear in the Biomes (with a low chance unless you visit the Wasteland) and Horde Nights. She is tougher than a Radiated Party Girl.

PjYWcDN.jpg

 

Some interactions will be reasonable while others can get tough, especially if a few ranged zombies appear at the same time.

TElL4l6.jpg

 

As a Prepper, the Strengths attribute provides a 'Prepper Strength' Skill for XP, an extra Skill Rank 4 for Cardio, and a few other tweaks here and there.
Having access to 3 Robotic devices at Skill 5 is one of those tweaks.

zcTXFDT.jpg

 

An A20 image, but anyways... There will be such meetings with ever greater chance as a Prepper progresses.

5jzjGbP.png


Credits
arramus takes guardianship of the concept, compilation, and distribution of Preppocalypse.

However, the following community additions and know-how equally add value to the experience.

 

From Z - A:

TFP - Providing the 7 Days base game, as well as the means for the modding community to expand.
Tallman Brad Gaming - The Tallman Brad Gaming Community are known for the Wild West Mod. Influence comes in many forms, and Tallman Brad, Medusa, and other community members will see they have left their mark in one way or another.
Syco54645 - A19 Farming. Brings back seedlings upon harvesting for sustainability and positive returns.
Oakraven - Quality of Life additions such as Bee Hives, Chicken Coops, and the Rock Drill. Oakraven always goes far and beyond to assist mods and overhauls, and it has been a positive partnership on many levels.
KhaineGB - Kind use of lockable and expanded inventory mods, including extra forge slots.
JaxTeller718 - Expanded Wandering Hordes Mod with a little further tweaking here and there.
Haidr'Gna - Invisible Dye mod to assist with hiding armor or clothing.
Guppycur et al - Provides a hub for development and sharing. Too many individuals to mention.
Gazz - Provided the Gazz-MutedAuger for the community to do with as they wish.
Darkstardragon - Comprehensive one on one support.
Briston Gaming - Showcasing everything 7 Days to the community (https://www.youtube.com/@BristonGaming).
bdubyah - Template code advice and support.

 

arramus

arramus

Preppocalypse has been released for A21 and can be found here:

https://github.com/arramus/A21-Preppocalypse

 

and also on the 7D2D Mod Launcher for A21 Stable.

 

Here is a nice introductory series of play through streams from BunnyNZ. It's not just decent to introduce Preppocalypse, but the A21 update as well.

 

And from Hirnsturz with narrative in mostly German, although his English is clearly very strong as well as he translates for his viewers.

 

Wy5Go2I.jpg

 

About
Preppocalypse is an expansion for 7 Days to Die, from the perspective of a Prepper. In the context of 7 Days to Die, a Prepper is a survivor who prepared in advance for adverse situations and made it through the initial ‘event’ stage and aftermath. Preppocalypse places the player in the subsequent afterwards.

 

Due to vigilance from before the initial ‘event’, a Prepper already has some features in place. These include increased inventory capacity, enhanced skill potential and choice, and access to other benefits considered helpful for survival.

 

Preppocalypse recognizes a Prepper has an increased chance to thrive. As a tradeoff, in addition to the grunt, feral, and radiated hostile classes, there are ‘others’ out there to provide a more challenging and hostile environment. They will mostly be seen as game stage progresses, but be prepared for some surprises during Horde Night or in the biomes.

 

This expansion builds on the post-apocalyptic theme of 7 Days to Die through an additive approach. As such, the majority of features will be very familiar. Additions are intuitive, enhancing, immersive, in context, supportive, and appropriately more threatening. While there will be periods of extremes, considered choices can restore balance.

 

Players can expect the following:

-    Upgraded default zombies in the biomes, hordes, and Game Stage linked POIs
-    A greater abundance of Prepper style quest POIs (custom and TFP conversions) for A21
-    Additional recipes that accommodate Prepper/Survivalist/Bushcrafter traits
-    Upgraded and custom items to facilitate survival against stronger hostiles
-    Custom questing opportunities

as well as other game play features that are in context with a Prepper’s experience of the afterwards.


This image shows the Quest Note icons that can be found in safes, except for the Zombie Teddy Bear which is an Animal Hunting Quest that appears in the players toolbelt when first joining a World. Track down these special Zombies to earn a completion reward. Preppers are required to eliminate them with specific weapons. In most cases it is with exactly the same weapon they are using. The Soldier carries an Assault Rifle and must be eliminated with an Assault Rifle to rack up kills for the Quest. In the case of the Gliding Spiders and the Nurse, the weapon shows in the icon or Quest requirements. You will be rewarded with 1 Skill for 25 eliminations using the appropriate weapon. More Quests can be found in secure loot.

3VQ7EKY.png

 

This image shows Machete Party Girl. She will appear in POIs as a Prepper's Game Stage increases. She will also appear in the Biomes (with a low chance unless you visit the Wasteland) and Horde Nights. She is tougher than a Radiated Party Girl.

PjYWcDN.jpg

 

Some interactions will be reasonable while others can get tough, especially if a few ranged zombies appear at the same time.

TElL4l6.jpg

 

As a Prepper, the Strengths attribute provides a 'Prepper Strength' Skill for XP, an extra Skill Rank 4 for Cardio, and a few other tweaks here and there.
Having access to 3 Robotic devices at Skill 5 is one of those tweaks.

zcTXFDT.jpg

 

An A20 image, but anyways... There will be such meetings with ever greater chance as a Prepper progresses.

5jzjGbP.png


Credits
arramus takes guardianship of the concept, compilation, and distribution of Preppocalypse.

However, the following community additions and know-how equally add value to the experience.

 

From Z - A:

TFP - Providing the 7 Days base game, as well as the means for the modding community to expand.
Tallman Brad Gaming - The Tallman Brad Gaming Community are known for the Wild West Mod. Influence comes in many forms, and Tallman Brad, Medusa, and other community members will see they have left their mark in one way or another.
Syco54645 - A19 Farming. Brings back seedlings upon harvesting for sustainability and positive returns.
Oakraven - Quality of Life additions such as Bee Hives, Chicken Coops, and the Rock Drill. Oakraven always goes far and beyond to assist mods and overhauls, and it has been a positive partnership on many levels.
KhaineGB - Kind use of lockable and expanded inventory mods, including extra forge slots.
JaxTeller718 - Expanded Wandering Hordes Mod with a little further tweaking here and there.
Haidr'Gna - Invisible Dye mod to assist with hiding armor or clothing.
Guppycur et al - Provides a hub for development and sharing. Too many individuals to mention.
Gazz - Provided the Gazz-MutedAuger for the community to do with as they wish.
Darkstardragon - Comprehensive one on one support.
Briston Gaming - Showcasing everything 7 Days to the community (https://www.youtube.com/@BristonGaming).
bdubyah - Template code advice and support.

 

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