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arramus

arramus

10 hours ago, Astralweaver said:

There is a bug in your Beehive mod. This error keeps coming up.

 

nvalid Layer Index '1'
2023-06-25T01:02:18 1127.269 INF Entity animalBeeStump3 423 killed
Invalid Layer Index '1'
2023-06-25T01:02:20 1129.279 INF Entity animalBeeStump2 424 killed
2023-06-25T01:02:36 1145.385 INF Time: 14.00m FPS: 58.41 Heap: 2427.0MB Max: 2536.4MB Chunks: 342 CGO: 233 Ply: 1 Zom: 4 Ent: 7 (36) Items: 0 CO: 1 RSS: 14462.2MB
2023-06-25T01:03:06 1175.401 INF Time: 14.50m FPS: 60.00 Heap: 2448.4MB Max: 2536.4MB Chunks: 342 CGO: 250 Ply: 1 Zom: 3 Ent: 6 (36) Items: 0 CO: 1 RSS: 14475.1MB
Invalid Layer Index '1'
2023-06-25T01:03:25 1194.267 INF Entity animalBeeStump 426 killed
2023-06-25T01:03:27 1196.140 INF SectionType change from None to TraderBob
2023-06-25T01:03:27 1196.140 INF Played TraderBob
2023-06-25T01:03:27 1196.140 INF Fading in TraderBob
2023-06-25T01:03:27 1196.140 INF Notified SectionSelector that music played
Invalid Layer Index '1'
2023-06-25T01:03:30 1199.153 INF fadeInCo complete on TraderBob
2023-06-25T01:03:30 1199.268 INF Entity animalBeeStump 430 killed
Invalid Layer Index '1'
2023-06-25T01:03:33 1202.268 INF Entity animalBeeStump3 432 killed

 

Just wanted to make you aware of a bug. It is barely manageable in the game and if you quit out of game you get error null reference spam and the only way to exit out after that is to open task bar and end task the 7d2d game.

 

Thank for awesome mod:)

The yellow warnings are from the Unity game engine being a little over zealous with reporting, and have appeared in this mod from its initial release. Some of these types of warnings also appear with regular non modded game play as well. The main difference is you suggest this keeps appearing. By that, I assume the console window is opening automatically and displaying these messages. This is something I've never seen this mod do or be reported before. I shall test more as I didn't experience it when testing and we haven't had this reported either.

Update:
I tested in Navezgane on a new World just to ensure there were no other contributing factors and it was a close to default gameplay as possible.
I played from joining the World to reaching the first Trader. I was unable to see the console pop up or receive an NRE when ultimately leaving.

 

Here is a video of one attempt. The only time the console appears is when I requested it. I came across at least 5 logs in that time.

 

You are welcome to share your log when this issue happened because that NRE is triggered for a reason and the log should show the reason why.

arramus

arramus

7 hours ago, Astralweaver said:

There is a bug in your Beehive mod. This error keeps coming up.

 

nvalid Layer Index '1'
2023-06-25T01:02:18 1127.269 INF Entity animalBeeStump3 423 killed
Invalid Layer Index '1'
2023-06-25T01:02:20 1129.279 INF Entity animalBeeStump2 424 killed
2023-06-25T01:02:36 1145.385 INF Time: 14.00m FPS: 58.41 Heap: 2427.0MB Max: 2536.4MB Chunks: 342 CGO: 233 Ply: 1 Zom: 4 Ent: 7 (36) Items: 0 CO: 1 RSS: 14462.2MB
2023-06-25T01:03:06 1175.401 INF Time: 14.50m FPS: 60.00 Heap: 2448.4MB Max: 2536.4MB Chunks: 342 CGO: 250 Ply: 1 Zom: 3 Ent: 6 (36) Items: 0 CO: 1 RSS: 14475.1MB
Invalid Layer Index '1'
2023-06-25T01:03:25 1194.267 INF Entity animalBeeStump 426 killed
2023-06-25T01:03:27 1196.140 INF SectionType change from None to TraderBob
2023-06-25T01:03:27 1196.140 INF Played TraderBob
2023-06-25T01:03:27 1196.140 INF Fading in TraderBob
2023-06-25T01:03:27 1196.140 INF Notified SectionSelector that music played
Invalid Layer Index '1'
2023-06-25T01:03:30 1199.153 INF fadeInCo complete on TraderBob
2023-06-25T01:03:30 1199.268 INF Entity animalBeeStump 430 killed
Invalid Layer Index '1'
2023-06-25T01:03:33 1202.268 INF Entity animalBeeStump3 432 killed

 

Just wanted to make you aware of a bug. It is barely manageable in the game and if you quit out of game you get error null reference spam and the only way to exit out after that is to open task bar and end task the 7d2d game.

 

Thank for awesome mod:)

The yellow warnings are from the Unity game engine being a little over zealous with reporting, and have appeared in this mod from its initial release. Some of these types of warnings also appear with regular non modded game play as well. The main difference is you suggest this keeps appearing. By that, I assume the console window is opening automatically and displaying these messages. This is something I've never seen this mod do or be reported before. I shall test more as I didn't experience it when testing and we haven't had this reported either.

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