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Roland

Roland

49 minutes ago, boban said:

And given that extensive testing I'm confused why the balance is so messed up (and first patch already was largely about balance).


They reduced slightly the number of overall magazines you get from some specific loot containers like mailboxes and removed magazines from being the de facto reward choice by making them only show up as quest rewards part of the time and reducing how many you get. They haven’t touched the boost granted by perks which is what we’ve been talking about.

 

The balance isn’t all messed up anyway especially if you play the game without intentionally trying to hyper grind magazines. In my opinion, the balance was perfect for normal play and they may adjust things slightly back to where it was eventually because there is no use trying to balance for min/makers.
 

My feeling is to let those kind of players do what they do and let them complain that they’ve wrecked the balance for themselves and just focus on keeping things well balanced for well balanced players. There are some players who like to move past the primitive stage as quickly as possible and balancing vs min/maxers is going to come in the form of gates that will just frustrate everyone. 

Roland

Roland

42 minutes ago, boban said:

And given that extensive testing I'm confused why the balance is so messed up (and first patch already was largely about balance).


They reduced slightly the number of overall magazines you get from some specific loot containers like mailboxes and removed magazines from being the de facto reward choice by making them only show up as quest rewards part of the time and reducing how many you get. They haven’t touched the boost granted by perks which is what we’ve been talking about.

 

The balance isn’t all messed up anyway especially if you play the game without intentionally trying to hyper grind magazines. In my opinion, the balance was perfect for normal play and they may adjust things slightly back to where it was eventually because there is no use trying to balance for min/makers.
 

My feeling is to let those kind of players do what they do and let them complain that they’ve wrecked the balance for themselves and just focus on keeping things well balanced for well balanced players. There are some players who like to move past the primitive stage as quickly as possible and balancing vs min/makers is going to come in the form of gates that will just frustrate everyone. 

Roland

Roland

39 minutes ago, boban said:

And given that extensive testing I'm confused why the balance is so messed up (and first patch already was largely about balance).


They reduced slightly the number of overall magazines you get from some specific loot containers like mailboxes and removed magazines from being the de facto reward choice by making them only show up as quest rewards part of the time and reducing how many you get. They haven’t touched the boost granted by perks which is what we’ve been talking about.

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