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fragtzack

fragtzack

I find dew collectors are good money sink. Later game, the new water system greatly simplifies operations.

 

Think of the  water changes this way:

 

Water is a bit more complicated the first few days, but in the long game the new water system pays huge dividend in time savings.

 

 The one quality of life mechanic I wish the devs would develop would be  a way to link an array of dew collectors into a single harvest container. 

Think of a hose running from 10 dew collectors into a single harvest container. Thus saving the survivor even more time late game.

fragtzack

fragtzack

I find dew collectors are good money sink. Later game, the new water system greatly simplifies operations.

 

Think of the  water changes this way:

 

Water is a bit more complicated the first few days, but in the long game the new water system pays huge dividend in time savings.

 

 The one quality of life mechanic I wish the devs would develop would be  a way to link an array of dew collectors into a single harvest container. 

Think of a host running from 10 dew collectors into a single harvest container. Thus saving the survivor even more time late game.

fragtzack

fragtzack

I find dew collectors are good money sink. Later game, the new water system greatly simplifies operations.

 

Think of the  water changes this way:

 

Water is a bit more complicated the first few days, but in the long game the new water system pays huge dividend in time savings.

 

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