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spud42

spud42


upgated link for some reason it stopped working.

Ok, thiss has been an ordeal.

height map taken from Tangram heightmapper using Tallmanbrads tutorial on his youtube channel.

its a 10K map

i had to go in with GIMP and smudge some areas of the height map so cities would build at all. original had too much variations in height to let a city spawn.

I noter there are a high concentration of pois creating town like areas will remain to be explored if they make sense in game. They are linked with paths/roads. check the top right of the map, it spawned 7 ship poi's . 

Overall the final render with errosion rivers and roads took approx 3 hours on a Ryzen 5800X . It is the roads that take all the time. watching on perofmance monitor the road making only uses 1 core. interestingly it moves cores but only ever uses 1 core at 100% for a while then switches to another core. Shows 8% CPU usage. Maybe the road generation cant use multi threads?

 

If anybody wants it here is a link  https://gofile.me/6ZBka/ehpVQ5eHi         Edit: updated link 29/3/2024

 

1360687507_previewsmall.thumb.jpg.7c04b6f7b53d453f4be14a16cb6e0ddb.jpg

 

 

 

spud42

spud42

Ok, thiss has been an ordeal.

height map taken from Tangram heightmapper using Tallmanbrads tutorial on his youtube channel.

its a 10K map

i had to go in with GIMP and smudge some areas of the height map so cities would build at all. original had too much variations in height to let a city spawn.

I noter there are a high concentration of pois creating town like areas will remain to be explored if they make sense in game. They are linked with paths/roads. check the top right of the map, it spawned 7 ship poi's . 

Overall the final render with errosion rivers and roads took approx 3 hours on a Ryzen 5800X . It is the roads that take all the time. watching on perofmance monitor the road making only uses 1 core. interestingly it moves cores but only ever uses 1 core at 100% for a while then switches to another core. Shows 8% CPU usage. Maybe the road generation cant use multi threads?

 

If anybody wants it here is a link  http://gofile.me/6ZBka/e3JPhF3jD

 

1360687507_previewsmall.thumb.jpg.7c04b6f7b53d453f4be14a16cb6e0ddb.jpg

 

 

 

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