2 hours ago, Roland said:stealth game fans are bothered by the stealth in this game while casual fans of stealth gameplay are perfectly happy with that aspect of the game.
Stealth needs to be fixed so it isn't so incredibly bipolar. When it works it is brokenly powerful, when it gets "shut off" (even in cases where the triggered game actions aren't targeting the player but are merely swarming the trigger point) the player is left with the perceived equivalent of being tossed into a pool of piranha with slit wrists and lead shoes. Modding being a thing that is supported doesn't change that stealth is broken.
Edit: And I despise "Stealth" games. They are all hyper linear interconnected activity areas, like little bubbles on a string.