Parzival2020 Posted May 7, 2021 Share Posted May 7, 2021 So I am working on a mod whereby the zombies only drop casinoCoins and you use those coins to purchase items from the trader. I have the following in my loot.xml: <remove xpath="/lootcontainers/lootcontainer[@id='70']/item[@group='cannedfood' or @name='drinkJarBeer' or @name='drinkJarBoiledWater' or @group='booksAllScaled' or @group='brassResource' or @name='resourceForgedIron' or @name='resourceForgedSteel' or @group='groupToolsTiered' or @group='groupRareToolsTiered' or @group='groupArmorScaled' or @name='armorMiningHelmet' or @group='groupApparelClothes' or @group='warmClothes' or @group='groupAmmoRegular' or @group='groupWeaponsAllScaled' or @name='apparelNightvisionGoggles' or @name='oldCash' or @name='drugHerbalAntibiotics' or @group='rareMedicine' or @name='drugPainkillers' or @name='drugVitamins' or @group='groupTreasureMaps' or @group='groupQuestChallenge' or @name='casinoCoin'] "/> <!-- Bikers --> <remove xpath="/lootcontainers/lootcontainer[@id='71']/item[@group='cannedfood' or @name='drinkJarBeer' or @name='drinkJarBoiledWater' or @group='booksAllScaled' or @group='brassResource' or @name='resourceForgedIron' or @name='resourceForgedSteel' or @group='groupToolsTiered' or @group='groupRareToolsTiered' or @group='groupArmorScaled' or @name='armorMiningHelmet' or @group='groupApparelClothes' or @group='warmClothes' or @group='groupAmmoRegular' or @group='groupWeaponsAllScaled' or @name='apparelNightvisionGoggles' or @name='oldCash' or @name='drugHerbalAntibiotics' or @group='rareMedicine' or @name='drugPainkillers' or @name='drugVitamins' or @group='groupTreasureMaps' or @group='groupQuestChallenge' or @name='resourceMilitaryFiber' or @name='armorSwatHelmet' or @group='groupApparelHazmat' or @group='groupModAllScaled' or @group='vehiclePartsTiered' or @name='casinoCoin'] "/> <!-- Demolitions Zombie --> <remove xpath="/lootcontainers/lootcontainer[@id='73']/item[@group='booksRareOnlyScaled' or @name='resourceForgedSteel' or @group='groupRareToolsTiered' or @group='groupArmorScaled' or @name='armorSwatHelmet' or @group='groupApparelHazmat' or @group='groupAmmoRegular' or @group='groupWeaponsAllScaled' or @name='apparelNightvisionGoggles' or @name='oldCash' or @group='rareMedicine' or @name='drugVitamins' or @name='drugSteroids' or @group='groupTreasureMaps' or @group='groupQuestChallenge' or @group='groupModAllScaled' or @group='vehiclePartsTiered'] "/> <!-- Add casinoCoin to Demolitions Zombie with low drop rate--> <append xpath="/lootcontainers/lootcontainer[@id='73']"> <item name="casinoCoin" count="1,20" prob="1"/> </append> <!-- Add casinoCoin to Other Zombies with low drop rate--> <append xpath="/lootcontainers/lootcontainer[@id='70']"> <item name="casinoCoin" count="1,20" prob="1"/> </append> <append xpath="/lootcontainers/lootcontainer[@id='71']"> <item name="casinoCoin" count="1,20" prob="1"/> </append> However it doesnt seem to matter what night or how high a level the player is the amount of coins never changes. I would like it that the game progresses the zombies drop a higher value of coins. Sorry if this is obvious this is my first attempt at modding Link to comment Share on other sites More sharing options...
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