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n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS CSH for A21.2 (b30) stable

***************************************************************************************************

CSH v21.2.05 ~ 650mb (in RAR archive)

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

 

**************************************************************************************************************************************************

 

 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

I also decided to open access to the old version of the mod so that anyone could compare the potential of A16 vs. A21:
DOWNLOADS
 for
A16.4  CSH v16.4.25с  

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

**************************************************************************************

Some "roadmap":
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in usual posts. After the version exits from test status, it will appear in the mod launcher.

 

UPD: the test version for A21.2 exp (b14) is available now!

**************************************************************************************

 

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

 

**************************************************************************************************************************************************

 

 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

I also decided to open access to the old version of the mod so that anyone could compare the potential of A16 vs. A21:
DOWNLOADS
 for
A16.4  CSH v16.4.25с  

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

************************************

Some "roadmap":
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in usual posts. If everything goes as usual, then the test version comes out after a couple of patches.
After the version exits from test status, it will appear in the mod launcher.

UPD: the test version for A21.2 exp (b14) is available now!

************************************

 

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

 

**************************************************************************************************

DOWNLOADS for A16.4  CSH v16.4.25с  

 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

************************************

Some "roadmap":
The transition and refinement of the mod to A21 usually takes a couple of months.
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in similar posts. If everything goes as usual, then the test version comes out after a couple of patches.
After the version exits from test status, it will appear in the mod launcher. I.e. earlier A21.2 there is no point waiting for a release from me.

 

UPD2: I plan to release a test version for stable A21.2... but there may be problems with the fact that i will be very busy with personal matters.

************************************

 

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

 

**************************************************************************************************

DOWNLOADS for A16.4  CSH v16.4.25с  

 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

************************************

Some "roadmap":
The transition and refinement of the mod to A21 usually takes a couple of months.
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in similar posts. If everything goes as usual, then the test version comes out after a couple of patches.
After the version exits from test status, it will appear in the mod launcher. I.e. earlier A21.2 there is no point waiting for a release from me.

 

UPD2: I plan to release a test version for stable A21.2... but there may be problems with the fact that i will be very busy with personal matters.

************************************

 

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

 

************************************************************************______archive_____**********************************************************************************

DOWNLOADS for A16.4  :

 

CSH v16.4.25с  

 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

************************************

Some "roadmap":
The transition and refinement of the mod to A21 usually takes a couple of months.
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in similar posts. If everything goes as usual, then the test version comes out after a couple of patches.
After the version exits from test status, it will appear in the mod launcher. I.e. earlier A21.2 there is no point waiting for a release from me.

 

UPD2: I plan to release a test version for stable A21.2... but there may be problems with the fact that i will be very busy with personal matters.

************************************

 

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1


roadmap

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

************************************

Some "roadmap":
The transition and refinement of the mod to A21 usually takes a couple of months.
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in similar posts. If everything goes as usual, then the test version comes out after a couple of patches.
After the version exits from test status, it will appear in the mod launcher. I.e. earlier A21.2 there is no point waiting for a release from me.

 

UPD: The work turned out to be more difficult than i thought, a longer delay is possible...

************************************

 

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

 

my first Original thread (credits and old additional info)

n2n1

n2n1

zCzfIV6.jpg

TERMS OF USE modification(mod) "CLASSIC Style HARDCORE" based on the game "7 Days to Die"

 

 

DOWNLOADS for A20.6 (b9) 

***************************************************************************************************

CSH v20.6.10  https://gitlab.com/n2n1/Classic-Style-Hardcore-MOD (~1.6gb) or use ModLauncher.

 

 

ENG:

You can also download an archive with corrected textures. It will be suitable and will not require updating for the duration of the entire version A20.6 (b9).

Now it corrects the brightness of some trees, corrects old weapon textures, and other things.

日本語:
木や武器など、一部のオブジェクトのテクスチャを適切な状態に補正するテクスチャパックをダウンロードすることができます。今後、このパックはA20.6 (b9)をベースにしたすべてのバージョンのMODに適合するようになります。

RUS:
Можете загрузить ещё и текстурпак который корректирует текстуры некоторых объектов типа деревьев, оружия и ещё всякой мелочи чтобы они выглядели более подходяще. Пак впредь будет подходить к любой версии мода на основе А20.6 (b9). 

 

1 part of archive

2 part of archive

(~1.6Gb)

 

************************************

Some "roadmap":
The transition and refinement of the mod to A21 usually takes a couple of months.
First i release three test versions: "red", "yellow" and "green". They are something like "experimental releases" and are only available as links in similar posts. If everything goes as usual, then the test version comes out after a couple of patches.
After the version exits from test status, it will appear in the mod launcher. I.e. earlier A21.2 there is no point waiting for a release from me.

************************************

 

 

日本語訳作成: ちびにゃ, ひろけーえぬえぬ, はぴろう

 

Check out the website https://7daystodiemods.com for more mods!

Check out the website https://hapirouinfo.jp to more Japanese translations for other mods! 

 

These Great Tools used to create this mod:

"Prefab Editor" (Thanks Pillle)

"UABE" (Thanks DerPopo)

"Hal's Prefab Editor" (Thanks HAL9000)

 

 

 

my first Original thread (credits and old additional info)

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