Valcien Posted May 26, 2020 Share Posted May 26, 2020 Zombies are lethargic or sleeping at night (instinct, cold-blooded). Zombie eyesight is worse than human's at night. Risky to go out at night; random shift workers and special zombies are still energetic. Zombies are quiet at night (habit). In the darkness, zombies can sneak up on you easier (player sight range). Noises stand out slightly more at night. Zombies are energetic during the day (instinct, ectotherms). Zombies spot you from max distance and run to your general area. Risky to adventure during the day. Increased awareness means more reaction time. Zombies deliberatly make noise during the day. Zombie activity makes noise less conspicuous (zombies probe the noise of players but also other zombies). Going out at night or day is a trade-off. When zombies are at their most dangerous, is when players are the most aware. This makes the game scarier; players spend more time running for their lives @%$*#!ting their pants. In it's current state players simply play it safe at night and take risks during the day. The pants @%$*#!ting scariness of night is mostly wasted. Link to comment Share on other sites More sharing options...
Banginurz Posted May 27, 2020 Share Posted May 27, 2020 On 5/25/2020 at 9:16 PM, Valcien said: In it's current state players simply play it safe at night and take risks during the day. Maybe it's because I play Vanilla settings, but none of my friends/people I play this game with do this after day 3. Not to sound argumentative, but this is a new concept to me? I mean, yeah, the Zs are faster, but why waste all night hiding? Seems like a waste of time/boring to me. Again, not trying to argue. I have just never understood this mindset. Link to comment Share on other sites More sharing options...
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