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New Ideas Etc. For 7 Days to Die


Warkin

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New Ideas Etc. For 7 Days to Die -> (Gameplay, Abilities, Tools, Weapons, Clothes & Armors Etc.)

 

Dear Developers Your Game is Amazing & I Love This Game. I Got Lots of Ideas so I May have went Bit Too Far & Would Like You all to See if They are Good or Not & if You Can Put Them into 7 Days to Die Maybe & Thank You, Good Luck & Best Wishes with the Game & Updates. 

 

New Gameplay & Abilities

 

Sitting - (Adding Sitting on Chairs, Couches or on the Ground)

 

Fishing - (Catch Fishes & Other Type of Underwater Animals) 

 

Mini Map - (Mini Map Hub at the Top Corner of the Screen) 

 

Swimming - (Adding Swimming Movements For Being in & Under in Water) 

 

Run 'n Slide - (Adding Sliding While Running Now You Can Slide Under Small Gaps) 

 

Companions - (Get a Survivor to be Your Companion He or She will Join You on Your Journey) 

 

Wall Running - (Running Straight Up a Wall 'n Running Sideways on the Wall) 

 

Dual Wielding - (Used Two Melee, Ranged or Explosive Weapons or Hold a Shield in the Left Hand & a Melee, Ranged or Explosive Weapon in the Right Hand -> Guns & Crossbows Only You Can’t Hold Two Bows) 

 

Zombie Perks - (Zombie Players will Level-up Their Zombie Perks) 

 

Assassinations - (These Finishing Blows Can be a Stealthily Set of Instant Kill Moves That might work on Zombies But work well on Survivors & Players) 

 

Emote 'n Taunt - (Use the Emotes or Taunts to Communicate with Other Players) 

 

Grabing 'n Push - (Adding Grabing & Pushing Moves to Players) -> (The Player Can now Grab & Push Nearby Zombies, Survivors & Players Away from Them) 

 

Animal Farming - (Farming with Livestock Get Food) 

 

Taming 'n Training - (Tame a Wild Animal & Make it be Your Companion Pet oh Sorry to say it doesn't work with Animals That Are or Becoming a Zombie) 

 

Alternate Wielding - (Holding a Weapon in a Different Position -> like Knife Up or Knife Down) 

 

Resting 'n Sleeping - (Adding Resting & Sleeping on the Gound or Bed) 

 

Becoming a Zombie - (After Your Death Stage 4 of the Infection Will Begin to Reanimated You as a Zombie Now Survivors & Other Players will Try to Kill You) 

 

Underwater Combat - (Combat In & Under the Water Can Used some Weapons in Water) 

 

Ledge/Wall Grabbing - (Grab onto a Ledge or the Top of a Wall & Move Sideways) 

 

Wall Jumping/Hopping - (Hop on a Wall & Jump to Next One) 

 

Urination 'n Defecation oh No - (I Need to Pee & Poop oh God Where the Restroom lol.)

 

Sheath 'n Scabbard & then Holster - (Put Away Your Weapons & They will Display on Your Character) 

 

New Animals

 

Passive Animals - (Pig, Eel, Cod, Carp, Bass, Tuna, Trout, Sheep, Mouse, Gerbil, Turtle, Beetle, Squirrel, Meerkat, Hamster, Chipmunk, Porcupine, Cockroach & Chinchilla) 

 

Neutral Animals - (Bee, Cat, Cow, Dog, Pike, Crab, Goat, Squid, Horse, Camel, Locust, Beaver, Warthog, Donkey, Lobster. Octopus & Stingray) 

 

Hostile Animals - (Rat, Fox, Ram, Bull, Lion, Wasp, Eagle, Tiger, Cobra, Shark, Jackal, Spider, Hornet, Vulture, Walruse, Jellyfish, Scorpion, Alligator & Crocodile) 

 

Zombie Animals - (Zombie Cat, Zombie Ram, Zombie Bull, Zombie Wolf, Zombie Lion, Zombie Tiger, Zombie Shark, Zombie Beaver, Zombie Walruse Zombie Alligator & Zombie Crocodile) 

 

New Tools 

 

Kama - (The Kama is a Sickle That is an Agriculture Tool for Reaping Crops But Also can be used as a One-Handed Melee Weapon) 

 

Scythe - (The Scythe is an Agriculture Tool for Mowing Grass or Reaping Crops But Also can be used as a Two-Handed Melee Weapon) 

 

Trident - (The Trident is an Agriculture Three-Pronged Spear for Catching Leaves, Seeds, Buds & as well as Fishing But Also can be used as a One-Handed Melee Weapon or as a Thrown Ranged Weapon) 

 

o2 Tank - (The o2 Tank is a Compressed Oxygen Tank That will Help You Breath While Underwater) 

 

Binocular - (The Binocular is Two Small Telescopes Mounted Side-by-Side That Allows the Player to see Distant Objects) 

 

Hookshot - (The Hookshot is a Gun-like Device That Shoots a Grappling Hook onto Any Objects to Projected the Player Towards Them & Can Reach Any Inaccessible Areas) 

 

Riot Shield - (The Riot Shield is a Lighter Protection Shield Deployed to Stop Riots & Protect the Player From Melee Attacks with Blunt or Edged Weapons & also Thrown Projectiles It Can be used as a Melee Weapon to Bash Zombies, Survivors & Players) 

 

Fishing Rod - (The Fishing Rod is an Agriculture Tool for Fishing) 

 

Boomerang - (The Boomerang is a Thrown Tool That Stun Nearby Zombies, Survivors & Players) 

 

Ballistic Shield - (The Ballistic Shield is a Protection Shield Deployed to Stop or Deflect Bullets Fired at the Player & will also Protect From Other Threats such as Thrown Projectiles It Can be used as a Melee Weapon to Bash Zombies, Survivors & Players) 

 

Spyglass/Monocular - (The Spyglass/Monocular is a Small Telescope That Allows the Player to see Distant Objects) 

 

New Melee, Ranged, Explosive, Trap Weapons & Mods 

 

Kunai - (The Kunai is Dagger That can be used as a One-Handed Melee Weapon or as a Thrown Ranged Weapon) 

 

Baton - (The Baton is Club Made of Rubber, Plastic, Wood or Metal & It is a One-Handed Melee Weapon) 

 

Taser - (The Taser is Stun Gun Shoots Two Small Barbed Darts That Stuns Nearby Zombies, Survivors & Players) 

 

Tanto - (The Tanto is a Katana-like Dagger & It is a One-Handed Melee Weapon) 

 

Katana - (The Katana is a Curved Longsword & It is a Two-Handed Melee Weapon) 

 

Cutlass - (The Cutlass is a Curved Shortsoword & It is a One-Handed Melee Weapon) 

 

Caltrop - (The Caltrop is a Spike Trap That if Step on it will Hurt & Slow Down Zombies, Survivors & Players By Making Them Fall to the Ground) 

 

Ninjato - (The Ninjato is a Single-Edged Shortsword & It is a One-Handed Melee Weapon) 

 

Bayonet - (The Bayonet is a Knife, Sword, or Spike-Shaped Blade Designed to Fit on the Bottom End of the Muzzle of a Gun It is for Stabbing Any Type of Threats It is an Attachment Mod) 

 

Khopesh - (The Khopesh was an Ancient Egyptian Weapon that featured a Hooked Blade Sharpened on Its Outside Edge It is Sickle-Shaped Sword & used as a One-Handed Melee Weapon)

 

Shuriken - (The Shuriken is a Star-like Dagger That can be used as a Thrown Ranged Weapon) 

 

Speargun - (The Speargun is Underwater Ranged Weapon That is Used for Hunting Underwater Animals like Fish But it also Can be used to Kill Survivors & Players that are Underwater) 

 

Wakizashi - (The Wakizashi is a Katana-like Shortsword & It is a One-Handed Melee Weapon) 

 

Spike Strip - (The Spike Strip is a Spike Trap for Stopping Any Vehicle By Damaging the Tires) 

 

War Scythe - (The War Scythe is a Modified Scythe use for Combat & It is a Two-Handed Melee Weapon) 

 

Gas Grenade - (The Gas Grenade is used to Deploy a Poisonous Gas That will Poison Nearby Survivors & Players) 

 

Kusari-Gama - (The Kusari-Gama is a Sickle & Chain Can Be a One-Handed or Two-Handed Melee Weapon) 

 

Flintlock Rifle - (The Flintlock Rifle is a 18th Century Hunting Long Rifle) 

 

Combat Knife - (The Combat Knife is a Military Issue Knife That is for Military Close Quarters Combat It Can also be a Standalone or an Attachment Mod) 

 

Stun Grenade - (The Stun Grenade is used to Deploy a Powerful Frequency That Temporarily Disorient the Survivors & Player's Senses of Movement & Aiming with a Slow Blurred Vision) 

 

Flamethrower - (The Flamethrower is a Military Issue Flammable Liquid Launcher It is used to Burn Dead Bodes & Zombies) 

 

Flintlock Pistol - (The Flintlock Pistol is a 17th Century Muzzle-Loading Handgun) 

 

Decoy Grenade - (The Decoy Grenade is used to Deploy a Lot of loud Sounds That Attracts Nearby Zombies, Survivors & Players) 

 

Smoke Grenade - (The Smoke Grenade is used to Deploy a Smoke Screen That Blocks the Survivors & Player's Vision) 

 

Flintlock Musket - (The Flintlock Musket is a 17th Century Muzzle-Loading Smoothbore Long Gun) 

 

Grenade Launcher - (The Grenade Launcher is a Large Caliber Projectile That Fires Flashbang, Explosive, Smoke, Stun or Gas Grenade It Can also be a Standalone or an Attachment Mod) 

 

Flashbang Grenade - (The Flashbang Grenade is used to Deploy a loud Bight Bang That Temporarily Disorient the Survivors & Player's Senses of Sight & Hearing Thats Blinds & Deafen But also Attracts Nearby Zombies) 

 

New Clothes 

 

X-Ray Vision Goggles 

 

Echo Location Goggles 

 

Thermal Vision Goggles 

 

New Outfits 

 

Cop Outfit - (Hat, Coat, Shirt, Pants & Boots)

 

Goth Outfit - (Coat, Sleeveless Shirt, Shirt, Fingerless Type of Gloves, Ear & Facial Piercings in One) -> (The Goth Pants & Boots are Already in the Game) 

 

Nun's Outfit - (Hat, Shirt, Skirt & Shoes)

 

Pirate Outfit - (Hat, Coat, Sleeveless Shirt, Shirt, Pants, Boots, Gloves & Eye-Patch)

 

Indian Outfit - (Hat, Sleeveless Shirt, Pants, Boots & Gloves)

 

Skiing Outfit - (Hood, Coat, Shirt, Pants, Boots & Gloves) -> (The Ski Goggles is Already in the Game) 

 

Biker's Outfit - (Hat, Coat, Sleeveless Shirt, Pants, Boots & Gloves)

 

Thief's Outfit - (Hood, Mask, Sleeveless Shirt, Shirt, Pants, Boots & Gloves) 

 

Miner's Outfit - (Tank Sleeveless Shirt, Shirt, Pants, Boots & Gloves) -> (The Mining Helmet is Already in the Game) 

 

Priest's Outfit - (Hat, Shirt, Pants & Shoes)

 

Nurse's Outfit - (Hat, Mask, Shirt, Skirt & Shoes & Gloves) 

 

Shinobi Outfit - (Hood, Mask, Sleeveless Shirt, Shirt, Pants, Boots & Gloves) 

 

Archery Outfit - (Hood, Sleeveless Shirt, Shirt, Pants, Boots & Archery Type of Gloves 

 

Cowboy Outfit - (Coat, Sleeveless Shirt, Shirt, Pants & Gloves) -> (The Cowboy Hat & Boots are Already in the Game) 

 

Doctor's Outfit - (Hat, Mask, Shirt, Pants, Shoes & Gloves) 

 

Baseball Outfit - (Helmet, Shirt, Pants & Boots & Gloves) -> (The Baseball Cap is Already in the Game) 

 

Surgon's Outfit - (Hat, Mask, Shirt, Pants, Shoes & Gloves)

 

Farmer's Outfit - (Hat, Sleeveless Shirt, Shirt, Pants, Boots & Gloves) 

 

Prisoner's Outfit - (Sleeveless Shirt, Shirt, Pants, Legcuff Type of Boots & Handcuff Type of Gloves) 

 

Pharaoh's Outfit - (Crown-Like Hat, Sleeveless Shirt, Pants & Shoes)

 

Laboratory Outfit - (Mask, Coat, Shirt, Pants Boots & Gloves)

 

Firefighter's Outfit - (Hat, Coat, Sleeveless Shirt, Shirt, Pants, Boots & Gloves)

 

Scuba Diving Outfit - (Mask, Sleeveless Shirt, Shirt, Pants, Gloves & Flipper Type of Boots) 

 

Bee Keeper's Outfit - (Hat, Shirt, Pants, Boots & Gloves)

 

Cheerleader's Outfit - (Sleeveless Shirt, Shirt, Skirt & Shoes & Gloves) 

 

Grim Reaper's Outfit - (Hood, Mask, Shirt, Pants, Boots & Gloves)

 

Gravekeeper's Outfit - (Hat, Coat, Shirt, Pants & Boots)

 

Plague Doctor's Outfit - (Hat, Mask, Shirt, Pants, Boots & Gloves) 

 

School/University Outfit - (Coat, Shirt, Pants & Shoes) 

 

New Armors 

 

Pelt Armor Set - (Pelt Leg Armor, Pelt Vest, Pelt Boots, Pelt Gloves & Pelt Hood or Helmet) -> (The Pelt Hood or Helmet is a Wearable Animal Head & Depending on which one You Crafted) -> (Dogs, Boars, Wolves, Stags, Bears, Coyotes or Mountain Lions)

 

Swat Armor Set - (Swat Leg Armor, Swat Vest, Swat Gloves, Swat Boots) -> (The Swat Helmet is Already in the Game) 

 

Samurai Armor Set - (Samurai Leg Armor, Samurai Vest, Samurai Gloves, Samurai Boots & Samurai Helmet) 

 

New Biomes

 

For the Navezgane World Map or a Random Gen World Map

 

Arctic

 

Alpine

 

Tundra

 

Savanna

 

Chaparral

 

Rocky Mountain

 

Jungle, Tropical & Rainforest

 

Bog, Marsh, Swamp & Wetland

 

Beach, Marine, Coastal & Coral Reef

 

New Areas & Buildings

 

These Places & Buildings also have a Ruined Version as Well

 

Zoo

 

Dam

 

Casino

 

Airport

 

Seaport

 

Heliport

 

Museum

 

Aquarium

 

Train Yard

 

Water Park

 

Sewer System

 

Ship Graveyard

 

Indian Tribal Park

 

Amusement Park

 

Indian  Reservation

 

Animal Shelter & Vet

 

Fair, Circus & Carnival

 

Fort, Castle & Fortress

 

Nuclear Launch Facility

 

Train & Subway Station

 

Observatory & Planetarium

 

Aztec/Mayan & Egyptian Pyramid

 

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