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doughphunghus

doughphunghus

10 hours ago, blade muncher said:

Im trying to change the spawn for the rabbits of caerbannog to be high but I cant seem to make them spawn even though I have their prob at 100. I have changed the spawn rate for animals but it didnt seem to work as well. Is there a way to have it spawn more frequently? 

 

<Doughs>

<!--
########## Mod vanilla groups ##########
-->

<!-- DOUGH: High spawn rates -->
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight2']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieBadassGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieAnimalsGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>

If you're playing it in a21, the mod doesn't work in a21 yet :(. It's still an "unpublished work in progress" to be compatible for a21.

I worked on it a little (for a21) and something is wrong with it that I have not identified yet (and I have not released a version compatible (or claiming to be) with a21 as it requires several XML tweaks to a20 to get up to date with a21s XML tags . IF you load the a20 version into a21, it doesn't throw any console errors (which is kinda weird), but it does not/cannot spawn spawn.  The XML tag to get it to spawn ( in a21) doesn't even exist in the a20 version, so you can't even try to manually spawn it via debug mode (the Caerbannog entity isn't in the list of spawnable entities)

doughphunghus

doughphunghus

10 hours ago, blade muncher said:

Im trying to change the spawn for the rabbits of caerbannog to be high but I cant seem to make them spawn even though I have their prob at 100. I have changed the spawn rate for animals but it didnt seem to work as well. Is there a way to have it spawn more frequently? 

 

<Doughs>

<!--
########## Mod vanilla groups ##########
-->

<!-- DOUGH: High spawn rates -->
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight2']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieBadassGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieAnimalsGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>

If you're playing it in a21, the mod doesn't work in a21 yet :(. I worked on it a little (for a21) and something is wrong with it that I have not identified yet (and I have not released a version compatible (or claiming to be) with a21 as it requires several XML tweaks to a20 to get up to date with a21s XML tags . IF you load the a20 version into a21, it doesn't throw any console errors (which is kinda weird), but it does not/cannot spawn spawn.  The XML tag to get it to spawn ( in a21) doesn't even exist in the a20 version, so you can't even try to manually spawn it via debug mode (the Caerbannog entity isn't in the list of spawnable entities)

doughphunghus

doughphunghus

10 hours ago, blade muncher said:

Im trying to change the spawn for the rabbits of caerbannog to be high but I cant seem to make them spawn even though I have their prob at 100. I have changed the spawn rate for animals but it didnt seem to work as well. Is there a way to have it spawn more frequently? 

 

<Doughs>

<!--
########## Mod vanilla groups ##########
-->

<!-- DOUGH: High spawn rates -->
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight2']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieBadassGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieAnimalsGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>

If you're playing it in a21, the mod doesn't work in a21 yet :(. I worked on it a little (for a21) and something is wrong with it that I have not identified yet (and I have not released a version compatible (or claiming to be) with a21 as it requires several XML tweaks to a20 to get up to date with a21s XML tags . IF you load it into a20 or a21, it doesn't throw any console errors (which is kinda weird), but it does not/cannot spawn spawn.  The XML tag to get it to spawn ( in a21) doesn't even exist in the a20 version, so you can't even try to manually spawn it via debug mode (the Caerbannog entity isn't in the list of spawnable entities)

doughphunghus

doughphunghus

10 hours ago, blade muncher said:

Im trying to change the spawn for the rabbits of caerbannog to be high but I cant seem to make them spawn even though I have their prob at 100. I have changed the spawn rate for animals but it didnt seem to work as well. Is there a way to have it spawn more frequently? 

 

<Doughs>

<!--
########## Mod vanilla groups ##########
-->

<!-- DOUGH: High spawn rates -->
<append xpath="/entitygroups/entitygroup[@name='EnemyAnimalsWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWasteland']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombiesWastelandNight2']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieBadassGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>
<append xpath="/entitygroups/entitygroup[@name='ZombieAnimalsGroup']">
<entity name="doughsAnimalRabbbitOfCaerbannog" prob="100"/>
</append>

If you're playing it in a21, the mod doesn't work in a21 yet :(. I worked on it a little (for a21) and something is wrong with it that I have not identified yet. IF you load it into a20 or a21, it doesn't throw any console errors, but it does not/cannot spawn spawn.

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