numberedman Posted August 21, 2014 Share Posted August 21, 2014 1. A static central hub. Obviously, right now, POI's aren't generated in very interesting ways. It'll be excellent when this is tweaked to perfection, and there is more variance, but I think it might also be interesting to include some static elements that are the same on every map gen. In particular, it could be cool to have a very detailed and unique urban sprawl for the central hub, with the rest of the map randomized. 2. The new mapping system is cool, but the zoom-out range needs to be larger to encompass such a massive zone of play, or maybe the ability to snap to a road map/regional map from a local map. Also, there should be some sort of vantage point system, where the higher up you are the more the fog of war is revealed. So walking along a road you only reveal the edge of that route, but if you climb to the top of an apartment complex or a mountain you can reveal a lot more of the landscape. Link to comment Share on other sites More sharing options...
AutoDMC Posted August 21, 2014 Share Posted August 21, 2014 I think this could be helped by having larger "prefabs." So instead of prefabbing an apartment building, you prefab an apartment COMPLEX. This would give the feeling of pregenerated hubs while also allowing for random generation. Link to comment Share on other sites More sharing options...
numberedman Posted August 21, 2014 Author Share Posted August 21, 2014 At present is there anyway for the community to help with contributing prefabs? it could be cool for the devs to have a big library of structures to pull from when making new POI's/making POI's more interesting. Link to comment Share on other sites More sharing options...
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