Herakles Posted October 12, 2019 Share Posted October 12, 2019 Hello, It might be interesting to add a server option defining the distance between the bedrock and the surface. As a result, a server with a depth of 100 cubes to bedrock would offer a gamestyle based on digging, mining, cultivation, construction and underground living. And a server whose distance between the bedrock and the surface is 10 cubes would offer a gamestyle based on surface exploration, scavenging, looting, zombie fighting, quests and would offer fewer collapse problems. Of course, some buildings have a depth greater than 10 cubes, but it is not a difficult problem to adapt, in a specific area, the depth of the bedrock to the depth of the building, or vice versa. Link to comment Share on other sites More sharing options...
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