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Damage Resistance & Degradation


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Is there any way to multiply or raise the degradation of armor? Or maybe even simply ignore the degraded armor rating when damage is recived?


I'm trying to make armor break after it's fully degraded, but to get it to that point it requires a ridiculous high armor rating and low durability. But that makes it just last one or two hits. Any higher, balanced values just stop the degradation process after loosing a certain amount of durability.


---Edit: Additional Info---


Looks like the damage absorption and degradation for armor is calculated from the total armor rating. So when it falls to zero no more further degradation is possible. I've now added a buff to give the player a low base armor rating of 5, this seems to work for now.

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