SevenDaysToDieModEditor Posted February 10, 2019 Share Posted February 10, 2019 this sdx sample is gameoversetting and possible to less than 70 MinWellness download source set gamestage.xml //gamestages/config/@GameOverMode GameOverMode = 0 no gameover. GameOverMode = 1 Game over when Wellness becomes lower than MinWellness. GameOverMode = 2 dead is dead. example <config GameOverMode ="1" startingWeight="1" scavengerGameDifficultyBonus="0" adventurerGameDifficultyBonus="0.1" nomadGameDifficultyBonus="0.2" warriorGameDifficultyBonus="0.6" survivalistGameDifficultyBonus="1.0" insaneGameDifficultyBonus="1.5" daysAliveDifficultyBonus="0.1" daysAliveChangeWhenKilled="2" diminishingReturns="0.2" /> MinWellness can be reduced to less than 70 by changing progression.xml as below. before change <perk name="Health Nut" icon="run" description_key="healthNutDesc" title_key="healthNut" max_level="5" skill_point_cost_multiplier="1.43" skill_point_cost_per_level="5" always_fire="true" group="health"> <requirement perk_level="1" required_skill_name="Athletics" required_skill_level="1"/> <requirement perk_level="2" required_skill_name="Athletics" required_skill_level="10"/> <requirement perk_level="3" required_skill_name="Athletics" required_skill_level="20"/> <requirement perk_level="4" required_skill_name="Athletics" required_skill_level="40"/> <requirement perk_level="5" required_skill_name="Athletics" required_skill_level="60"/> <effect name="MinWellness"> <add perk_level="0" value="0" /> <add perk_level="1" value="5" /> <add perk_level="2" value="10" /> <add perk_level="3" value="20" /> <add perk_level="4" value="30" /> <add perk_level="5" value="50" /> </effect> changed <perk name="Health Nut" icon="run" description_key="healthNutDesc" title_key="healthNut" max_level="5" skill_point_cost_multiplier="1.43" skill_point_cost_per_level="5" always_fire="true" group="health"> <requirement perk_level="1" required_skill_name="Athletics" required_skill_level="1"/> <requirement perk_level="2" required_skill_name="Athletics" required_skill_level="10"/> <requirement perk_level="3" required_skill_name="Athletics" required_skill_level="20"/> <requirement perk_level="4" required_skill_name="Athletics" required_skill_level="40"/> <requirement perk_level="5" required_skill_name="Athletics" required_skill_level="60"/> <effect name="MinWellness"> <setvalue perk_level="0" value="30" /> <setvalue perk_level="1" value="30" /> <setvalue perk_level="2" value="30" /> <setvalue perk_level="3" value="30" /> <setvalue perk_level="4" value="30" /> <setvalue perk_level="5" value="30" /> </effect> this mod used by 7 days to die mod editor https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor Link to comment Share on other sites More sharing options...
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