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how to specialize PlayerGainExp on Entity?


Malacay2k11

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I wrote a Attribute which increased ExpGainRate on a decent amount like the following line:

<passive_effect name="PlayerExpGain" operation="perc_add" value="0.15,1.5" level="1,10"

 

The great Issue there is, this Exp Bonus applied on everything. chopping trees, digging stone or Selling stuff, which ends in ridiculous amount of Exp.

 

What i now try to do, is to trigger this ExpBonus only on killing Animals and Zombies like:

<passive_effect name="PlayerExpGain" operation="perc_add" value="0.15,1.5" level="1,10" target="other" tags="zombie,animal"/>

 

but it seems not to Work.... Could someone help me to fix this and maybe explain how its works :) ?

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