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About skyraven

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  1. Thanks. i add the Assembly-CSharp.dll into my c# project and i use the object browser to list out all the objects.
  2. Thank for the reply. i just manage to get back in here after the busy project. Using Assembly.GetTypes() on the dll should able to list out the available classes/methods. do you know which dll files should i work on?
  3. Hi guys, does anyone know where can i get the complete list of 'Class' of all the Blocks or Items? for example: To create a new customer lootable myAmmoCase, we extend the xpath blocks with the new modded Blocks.xml. we create the <block> and set the Object Properties "Class" to "Loot": <block name="myAmmoCase"> <property name="CreativeMode" value="Player"/> <property name="Class" value="Loot"/> <property name="Material" value="Mmetal"/> <!-- more property below --> </block> I just started 7D2D Modding, and i like to search for more information and resources that available, especially the available Classes. Thank you very much.
  4. Wow ! Thank you so much for the great advice!
  5. inspired by Fortnite STW, I'm thinking of making a mod block (trap) that apply zero damage but bounce the zombie away (just like vehicle that bang the zombie away, this block will launch the zombie to the sky). I dont think the effect are from applying the Buff anymore, it should have something to do with the ragdoll collision physic. can someone point me the direction on this topic ? Thank you.
  6. Steam name: https://steamcommunity.com/profiles/76561198020942050 Hours played: 1075 Started on Alpha: A14 Discord name: skyraven Native language: English, Mandarin Operating system : WIn10
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