Mars
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Posts posted by Mars
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1) It would be an advantage if you could recognize damaged elements... for example by color as soon as you have equipped a repair tool... or for example: If a steel block is destroyed, it becomes a concrete block instead of being destroyed.
2) It would be interesting if the Player could "sleep" for a night at the Trader for 5k or more (maybe not on a horde night). So the furnishings would make some sense (some have a hut or multiple beds).
3) Maybe its possible that add NPCs. They would attack one or expand various houses themselves. That would make the game even more interesting.
Best regards,
8 hours ago, Mars said:1) It would be an advantage if you could recognize damaged elements... for example by color as soon as you have equipped a repair tool... or for example: If a steel block is destroyed, it becomes a concrete block instead of being destroyed.
2) It would be interesting if the Player could "sleep" for a night at the Trader for 5k or more (maybe not on a horde night). So the furnishings would make some sense (some have a hut or multiple beds).
3) Maybe its possible that add NPCs. They would attack one or expand various houses themselves. That would make the game even more interesting.
Best regards,
0
Suggestions: Base building, overnight stay, NPCs
in Pimp Dreams
Posted · Edited by Mars (see edit history)
Understandable, but it would be very beneficial if the player could detect damaged elements with a repair tool.
I don't mean sleeping directly. The only thing is that (on normal nights) you can find refuge with a trader when "traveling through" (of course correspondingly difficult, for example with 5-10k... The player could also go out, only the trader would also be open for the paid night.)
Slightly damaged elements are difficult or impossible to recognize.
I assume any damage, not just the serious ones.