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Jessy

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Posts posted by Jessy

  1. I try all the settings possible, but it does not change, the problem still remains.
    I think it must be a conflict with another mod.
    When I start creating a new game with new mod, your mod will be the first that I would place to enjoy it.
    Thank you for your help anyway.

     

    Jessy.

  2. A21.2B37

    No, nothing to do with the plants in pictures is unintentional.
    I wanted to show you the sharpness of the trees and herbs with and without your mod, the details are missing it’s blurred

     

    the mod decreases the quality of the graphics

     

    with the mod

     

    2024_02_28_16_02_24_7_Days_To_Die.thumb.jpg.a07f27f7d349aa2509bdd7e23d7b406a.jpg

     

    without the mod

     

    2024_02_28_16_07_45_7_Days_To_Die.thumb.jpg.02b9c0f68ba794fa04f4b6cf770a9d0c.jpg

  3. Bonjour
    J'ai mis en place le virus de la rage, il fonctionne bien, mais j'aimerais que la stamina soit limité a 100 jusqu’à la prise du vaccin, mais je bloque la dessus.
    Quelqu'un pourrais m'aider ?

     

    Hello
    I set up the rabies virus, it works well, but I would like the stamina to be limited to 100 until the vaccine is taken, but I block it.
    Can someone help me?

  4. <config>
        <set xpath="/qualityinfo">
            <!--Broken-->                                
            <quality key="0" color="808080"/>
            <!--Junk -->
            <quality key="1" color="E0E0DF"/>
            <!--Common-->
            <quality key="2" color="FF7200"/>
            <!--Uncommon-->
            <quality key="3" color="FFC000"/>
            <!--Rare-->
            <quality key="4" color="2985FD"/>
            <!--Epic-->
            <quality key="5" color="FA004C"/>
            <!--Legendary-->
            <quality key="6" color="A42ACC"/>
            <!--Ultime-->
            <quality key="7" color="FFCC11"/>
        </set>
    </config>

     

    At startup I get this error:

     

    2023-04-23T20:45:40 259.740 ERR XML loader: Loading and parsing 'qualityinfo.xml' failed
    2023-04-23T20:45:40 259.742 EXC Index was outside the bounds of the array.
      at QualityInfo.Add (System.Int32 _key, System.String _hexColor) [0x0000c] in <d885d5e5cbd941a78c268f40cc2ae744>:0
      at QualityInfoFromXml+<CreateQualityInfo>d__0.MoveNext () [0x000be] in <d885d5e5cbd941a78c268f40cc2ae744>:0
      at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <d885d5e5cbd941a78c268f40cc2ae744>:0
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
    <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

  5. Thanks for the mod, it works well except for renaming the basic kit, which is only used for vehicles.

    resourceRepairKit,items,Item, "Vehicle repair kit",

    It still leaves:  

    resourceRepairKit,items,Item, "Repair Kit",

  6. Yes I understand the principle, it will be like a bundle to open that we will make.
    If no other way, it's probably what I will choose...

    All the recipes require input of items to be made, would it not be possible to have an output of items?

  7. Hello, small question...
    I have created 4 special mods to break 4 different types of minerals, to place on the picks and drills but my problem is that I can place the 4 mods on the same item!

    modMeleeBreakerL1
    modMeleeBreakerB2
    modMeleeBreakerU3
    modMeleeBreakerA4

    How can I do so that I can place only one?

     

    Problem resolved thx all  :)

  8. Hello, I have a question about entitygroups

    What are the functions of these different groups?

     

    1/ wanderingHordeStageGS
    2/ FwanderingHordeStageGS
    3/ sleeperHordeStageGS
    4/ badassOnlyHordeStageGS
    5/ scoutHordeStageGS
    6/ feralHordeStageGS

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