zvaligura
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Posts posted by zvaligura
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I'm still having this issue. Anyone see this before? I'm completely out of ideas on how to fix it.
Screenshot:
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Ok thanks. I made a support ticket as well and they said it has to go to the developer.
I should clarify, it the 2nd or more times that this happens. And it happens all on servers. I can join the first time just fine, but get the each time after that.
I have an Ubiquiti home network that's pretty solid and 500mbps fiber as well so I don't think infrastructure is the issue.
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I'm unable to join a dedicated server for the 2nd time.
I have tried:
- reinstalling
- disabling firewall and virus protection
- disabling network firewall
- running as admin
- running in compatibility mode
I always get the same socket errors repeating in the attached log.
Please help others are able to play and I can't join.
This is what happens over and over. Or at least something that looks very similar:
[NM] SocketReceiveThread error: System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <567df3e0919241ba98db88bec4c6696f>:0 at LiteNetLib.NetPacket.FromBytes (System.Byte[] data, System.Int32 start, System.Int32 packetSize) [0x0002e] in <a98a76624af8466183c40c347b368608>:0 at LiteNetLib.NetPeer.ProcessPacket (LiteNetLib.NetPacket packet) [0x000d3] in <a98a76624af8466183c40c347b368608>:0 at LiteNetLib.NetManager.DataReceived (System.Byte[] reusableBuffer, System.Int32 count, System.Net.IPEndPoint remoteEndPoint) [0x00279] in <a98a76624af8466183c40c347b368608>:0 at LiteNetLib.NetManager.LiteNetLib.INetSocketListener.OnMessageReceived (System.Byte[] data, System.Int32 length, System.Net.Sockets.SocketError errorCode, System.Net.IPEndPoint remoteEndPoint) [0x0002d] in <a98a76624af8466183c40c347b368608>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Can't join a dedicated server after the 1st time joining
in General Support
Posted
7 days to die support
Ubiquiti home network monitoring isn't showing any errors. Other applications/computers haven't had any noticeable issues. I ran wireshark and didn't see any errors or TCP errors.
I've done this a few times.
I've VPN tunneled into a friends network to see and had the same issue
I've been testing safemode today to see if I can get a different result.
Not really possible at the moment. My friend and I are not local.
I will look into this more.