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Posts posted by Le Barjack
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Thanks a lot. It worked perfectly.
I had to enclose it in a <configs/> root node, though.
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Hi, I am trying to change the expiration delay of the different LootContainers (originally 1200 s).
I added an "entityclasses.xml" to a mod that contains the following line:
<set xpath="/entity_class[starts-with(@name,'EntityLootContainer')]/property[@name='TimeStayAfterDeath']" name="value">1800</set>
When I dump the config, the value of TimeStayAfterDeath is still at 1200 for the different EntityLootContainers.
Can someone point me on what I did wrong?
Thanks
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Crash on quitting a local game
in General Support
Posted
Hi,
The game crash every time I quit a local game, even I create a new game and quit immediately.