Morte
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Posts posted by Morte
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On 7/14/2021 at 7:48 AM, Jugginator said:
@MorteSorry for the ping but it would be a great start if I could see a screenshot of the area this has happened. Mostly I want to see how the traps are laid and what is around them, and how big the pit area is. Thanks
And @Roland is correct there: what some may call the definition of insanity we call our cup of tea😀
Post-inital investigation update
So far all blade traps are working at bedrock on my test dedi, but there is a known issue where the damage states aren't updated until the area is left (nobody there) and came back to (i.e. they should be destroyed needing repairs but still spin like normal but don't damage anything on touch) - could that be it? Try leaving the area and coming back when you see these.
I am really sorry, i have been super busy with work lately and didn't have a chance to reply.
I tomorrow after my work shift ends i'll reload the map and try to reproduce the problem, shouldn't be hard i think.https://steamcommunity.com/id/mortehhh/
Madihson#5618
On 7/18/2021 at 6:30 PM, The_Great_Sephiroth said:This happened last horde night on our server. I have a ton of blade-traps suspended above half-height electrical fences (you get stunned and decapitated) and the blades were not doing ANYTHING. We are not deep. Maybe 15 to 16 down. I will get a screenshot of my base this evening and post it.
Yeah exactly this, we have tried so many different things but the blade traps ignore zombies compleatly at bedrock level.
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This is a pretty rare issue, after a lot of testing we figured that it has to do something with the height, we made bedrock level pit, zombies would fall down on traps and every trap would work but the blade trap while clearly spinning. Traps that are placed up- ground level work just fine, i ran into just few people who are having this issue.
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I hope blade traps not working deep underground bug will be fixed in A20
in General Discussion
Posted
Hello again, sorry for not replying i have been really busy lately, i really hope this will get sorted out since this + the (car engine sound for 2nd player goes missing if you don't let go of the gas) bug are in the game pretty long time, and they really can be a little game breaking<3 still, much love and hope this gets sorted.