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Grinding.Jake

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Posts posted by Grinding.Jake

  1. It is possible to tone down colour of container window? This bright yellow kind of making not visible the loot inside, or is it just me?

     

    Also There was case with clay/wood etc not showing price when try to buy more than "lowest amount" - it just show "not for sale or something like that.

     

    Btw, A20 DF is super cool mate. Good job

  2. Hi Guys,

     

    I decided to get rid of some advantages player has in 7d2d (if you watched my first series you know i'm talking about traders/quests/money etc) and starte new series without ant trader on the map. It is hell of the fun and change game dynamic quite significantly. Maybe you will find it interesting 

     

     

  3. Hello,

     

    I recently  started to make playthrough of Vanilla 7dtd coming back from Darkness Falls.

    I played 7dtd for long time and i'm trying to include all cheesy, exploity, easy tricks (to the extend of course, to do not break a game and make it interesting at least for me ;) ) things i know about this game. I started to make it mostly for fun and learn both technical and content side of youtube videos. If you don't mind dropping me any feedback, what to improve, what you find annoying or boring or which way to do better i will greatly appreciate. 

    Link to channel: https://www.youtube.com/channel/UCRrctamtYFwxd89m8R71aLg

    Link to 7dtd playlist (i have some videos about Darkness Falls as well) : https://youtube.com/playlist?list=PLnbwugXlkYwZnBTXMqAo_kqZDgDuh7kx3

     

     

    in regards of Episode 1 - yeah it has really potato quality, i tried to manipulate with it but i this is the way it has been recorded. I left it for consistency, other episodes get better while i was learning how to make it right ;) 

     

    I hope you will enjoy it guys.

  4. 11 minutes ago, Matt115 said:

    Small offtop but honestly i hate way how " atmosphere" changing with A21 - junk guns , drones etc it changing into rage 2 . I love A11  - dark , depressing , random whispers make it a rly good horror , But yeah "fortnite" is more popular that dark souls , plague tale or resident evil 2. I watched a new trailer of No more room in hell 2 and it looks alwsome. Blood, infection looks very dangerouse , realistic miliatary stuff. i hoped 7dtd will go this way - just mix  7dtd with nmrih2 and add melee fight system from dying light and dead island ( like you  can see wounds when you make dmg , you can cut off head and it rest on floor , you can cut zombie in half ) . it could be so good like - you found old chech point on road few police and milatary cars , medical stuff  , bodies in bags, blood everywhere random hand on sandbags , a  soldier body in parts lying on  barber wire. you need first to clean place from bodies and blood to avoid get infected ( is rly hard to cure ) , ammo is very value and rare so you can find a lot of useless guns . You go to city . on bus depot you see rotten bodies with flies ( well i think it could be even easy to add flies like in cod or plague tale ). You kill fast a rotring zombie cutting  him in half but he still manage to hit you before you crush his head, you get infected and die xd well this sound rly hard yeah? I know less people would buy it because controversy too but damn it could be best zombie survive game ever 

    Check out "Project Zomboid" if you want this kind of atmosphere. You basically described it. ah and yeah it is the same problem with that game - after 2k hours it gets too easy xD

  5. 16 minutes ago, Matt115 said:

     

    Well shoes can be good idea too - well going barefoot can be a challenge ( dunno diablo on nightmare ) , some people want to just walk somewhere ( typical fps) or drive somewhere using a car ( minecraft). Ofc  stats of enemies can be "putted" with every day put it could be stupid -like zombie can survive 5 shots in head with shotgun- that why i hate the division - normal people can survive 10 shots in head - this game trying to be realistic . I accept it in bordelands but in some games it is just stupid

    I was trying to show that this game for me already exceeded expectations comparing to the price but your explanation is so much better man. I love it.😃

     

  6. 40 minutes ago, saoron666 said:

    even if you start walking more in those shoes you will have to change them sooner or later..

    a little update wont make them new..

     

    not cause you polish that shoe that it will be as new.. so they need some major updates and implement BOSS's, tougher mobs, special mobs. which drop special loot also..

    it will give it that extra spice to it you know!

     

     

    Shoes might not be good example in what i was trying to show (even though good taking care of shoes can extend their life).

    Let me try to find different example. More virtual (as game is more virtual than shoes).

    You go to cinema, you pay 15$ for a ticket, you go in and enjoy the entertainment for two hours. You just paid 15$ for 2 hours of entertainment.

    I paid 15% for almost 2k hours of entertainment.

    When move finish you will not go to the counter and say "hey, i paid 15% i want this move to get twice as long, not just two hours" - but they will not even let you go back to watch it second time.

    With a game - you can play how many times you want.

    But let say in cinema they will let you watch it how many times you want - after 100 times you will now every detail of that movie, every scene. You will not go to the counter and say "i want this movie to be changed cause i got bored" - they will say, buy another ticket for different movie.

    In here is the same - buy another game xD

    I hope that will demonstrate better that even though i agree with improvements of the game, and would love to see new content i will not "go to the counter" and ask for something else, i already been treated better than in that cinema and got 1000x more fun than going to that movie. 

  7. 14 hours ago, Fanatical_Meat said:

     

    While I agree it would be a chore to do this, I am still thinking you could go to crossbows to avoid bullet use, and finally hiding from the horde. I wonder what would run out first?

    I still think it would be stone. You could hide from every horde, vultures are especially limitless so arrows would always be available. 

    I imagine a world mined to bedrock with some small plots of trees and food crops with a large reinforced concrete building that slowly gets chipped away.

    Well if you take under consideration traders than answer is - nothing. They just make stuff out of thin air including brass (dukes). 

  8. 38 minutes ago, Maharin said:

     

    In a single player 4k game you could spend a very long time just clearing the surface nodes and POIs of resources, depending on number of POIs and other factors.  From there you'd spend literal months of real time mining everything below ground (16 million blocks per layer, to put this into perspective).  What you'd run out of first would be tough to say, since so many factors would come into play.

    I think looking at me i would first run out of willingness to do so for my own sanity xD I would really admire if someone would do that though

  9. 19 minutes ago, Matt115 said:

    So people want to cut quest to so xd

    But like all people? 😟

    11 minutes ago, Fanatical_Meat said:

    I wonder how long someone could play with loot respawing turned off.

    what day would it be when you run out of coal or nitrate to make bullets or would be be when you run out of stone for cement and have to go back to wood building harvested from a small plot of trees one block above the bedrock.

    Big open void bedrock land.

    Someone get an AI playing and tell us what day stuff runs out.

     

    i don't think that is possible. i mean i would need to setup game for my unborn son and explain him everything so by the time he reach my age he might do it, unless there will be new update ;) 

  10. 1 minute ago, Matt115 said:

    Nope  people want to make him like "mobile" vending machine -  you see truck talk with him you can blow up him and he will respawn somewhere tomorow

    "mobile" vending machine xD 

    well that might be bit annoying trying to give back the mission to trader which is somewhere one the map. or maybe move missions to "mission board" that appear in every major city and you can interact with. 

  11. 1 minute ago, Matt115 said:

    Admin will do it . Well people want to throw out trader and put him as destructible truck so you know

    heh i actually like that. but it would need to have better defense than now, because protecting yourself. your base and  trader would be full time job lol.

  12. 1 minute ago, Matt115 said:

    You should make a topic in pimp dreams not here about that. Well this idea have a lot of "enemies" because a lot of people want to 7dtd have100% destructible world

    That's good point. I should move it there, is there a way to move it there?

     

    100% destructible world allow to cheese and break through, well it can be destructible but build with 10k block lo so it will be more worth wile to go through it instead of breaking it down

  13. Hello everyone,

    I noticed that  at some point in game moving forward is kind of pointless or at least not interesting ( Days 200+ etc. at least for me it is not more interesting so i start over). I was thinking if it would be possible to spicy up end game somehow. I have an idea that it sounds interesting to me, and wanted to find out if there is anyone sharing my feeling about it.

    So

    After 10/20/50 L5 missions Trader will give you "special quest" - this quest can be repeatable. It sends you to one location which is just huge indestructible, incredibly hard (because of zombies, traps, riddles etc) building. It can have multiple floors, different areas, but when you reach the end you have a chance to get "unique" item - piece of armor (one of the kind), some special mod that is double the normal one (advance, magazine, advanced cripple them mod etc) or some unique weapon, some unique schematic that appears only there.

    Spawn item can be bound to time how long it take the player to finish whole building. I know it will be incredibly grinding area (well look at my nick ;) )but it gives some sort of purpose to keep coming back to this building to actually finish it, collect those items which helps in long run etc. 

    what you guys think about it?

  14. quick calculation. I paid for this game 10£. i played over 1.8k hours. which means that and hour of game cost me 0.006£ - going for a walk is more expensive due to using durability of my shoes. 

    For me this game can be in Alpha for another 20 years and just from time to time get new update with new features and endless mods xD

     

  15. I have seen similar problem with rendering when i had mod installed - maybe there are some leftovers from some mod? (I could not find any info about manual removing 7dtd under steam folder- if you did it, sorry man didn't spotted it)

     

    Also what i would do is to create brand new profile on windows and try run game on this new profile - it sometimes helps with random "crazy problems" maybe it will help here?

     

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