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DragonsReaper

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Posts posted by DragonsReaper

  1. 5 minutes ago, Ragsy 2145 said:

    Wrong forum ...

     

    You may want to start with this ...

     

    It will help you understand what is required ... once you know how to export a block you are halfway there ...

    Generally for vehicle you need to import either fbx or obj models into unity ... then using Xyth's multiplatform script you can export into unity.3d files .

     

    This is based on unity 2018 but principles are the same

     

    Hope this helps

     

    Ragsy !!

    I'll give that a look and see if I can follow it! Also, I'm clearly new to this forum lol so for future reference which forum would I post things like this in? Thanks!

  2. I've been getting into modding and everything has seemed relatively straightforward when it comes to adding icons or specifying vanilla textures for custom items, but I can't figure out nor find a guide on how to made or get unity3d files for things like vehicles or items. I'm very new to using Unity, and for one don't know how to export 3D models as unity3d files and I also can't seem to find any websites that offer free already made 3d vehicles or items already available as a unity3d file. On top of that, I don't really know how exactly to specify to use that unity3d file inside the xml. For the most part, I've been looking at how other mods specify it, but they basically all have the file name, such as "BRDM1.unity3d?BRDM2.prefab" with that question mark that I don't really understand.

    I feel like I'm asking for a lot in terms of help, but regardless any advice or tips would be greatly appreciated!
     

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