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Darkwolfe73

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Posts posted by Darkwolfe73

  1. 22 hours ago, Adebar said:

    Fun Pimps, really???

    In times where the whole world suffers under Covid-19, aka Corona, you have to put a billboard (Corona Wipes) in your Alpha 20?

    In times where this topic divides nations?

     

    It might've been funny about 2 years ago when there was a shortage of toilet paper, but today, after hundreds of thousands of people died because of Corona, with no end in sight to this pandemic, putting that billboard in the game is more than distasteful.

     

    What are people suffering under more, 'Tha Varus' or, the lockdowns, the resulting reduced hospital visits for needed cancer/heart disease screenings, the relatives dying alone, the drastic increase in health anxiety disorders, the joblessness, and the resulting pollution from masks dumped all over the place? The only division here is what you brought with you.

     

    Did changing the name of syrup and rice fix anything? Have you contacted Corona beer to tell them how distasteful their name is to your poor sensibilities? Would you like a blankey and a binky? Should TFP avoid any mention of anything deadly in, what is by the way, a f---cking zombie apocalypse video game?! Good lord man. Maybe 7DTD is just a bit too far out of your safe space. You might want to just stick with Mario Kart.

  2. On 8/31/2020 at 10:24 PM, DBNimble said:

    Hi Darkwolfe! 
    I had the same problem... but figured out how to fix it... follow these steps:

    1) In Nitrogen\Resources folder, open 'CompoPack_43.txt' in a text editor
    2) Look for "//TRADER'S" section, and ADD directly under that header (pushing the others down...) these rows:

    trader_bob,none,2,-1,41,27,46,trader
    trader_hugh,none,2,-8,45,28,49,trader
    trader_jen,none,2,-1,43,24,41,trader
    trader_joel,none,2,-1,35,32,35,trader
    trader_rekt,none,2,-1,37,24,37,trader

    3) Now run Nitrogen again, and the top-right dropdown, select the CompoPack prefab

    When you open the map in a new game, you'll see it find a trader!

    Very interesting - I'll give it a try. I assume this means I'll have to use the A18 combopack 43 prefab list instead of A19 vanilla then. Is there much difference between the two?
    Thanks much!

  3. On 8/27/2020 at 8:26 PM, talonofwindspeak said:

    NOTRADER.thumb.jpg.c94f5f5e4751d50b3e922ac2b34d3688.jpg

     

    Not sure why I get this with the latest Nitrogen + compo pack. Only way I can get the quest to give me a trader location is wiping all save data at the launcher then I will get one map with trader location. If I then make another map I get this... only way is to wipe all stored data again. Therefore I can only have one map at a time as have to always delete everything other save. Seems to me problem is with compo pack. Easiest way to delete compo pack? (remove the prefabs folder?)

    I know I've seen a lot of people posting about this lately. I have created a few dozen worlds to test, both co-op and solo. I have noticed if I do a fully normal, default, balanced world gen - traders work just fine. If I do a full snow biome, or full desert, or 'some' variations of the biomes, the 'no trader' error pops up. It's not a name change issue as one person mentioned previously, as with a purely default gen world using this mod, it works just fine. Changing the world/biome setting doesn't affect names or prefab names. So, there is something else going on. I have yet to figure out what or why biome changes would affect initial traders - except (possibly) perhaps some traders are now coded to only spawn in specific biomes and it's causing havoc with the mod....?

     

    Edit: just for clarification purposes, I have completely wiped everything from my previous patches and saves. Wiped every file and folder, started 100% fresh. It still happens on my rig and my wife's, unless it's a 'default biome' map.

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