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TPrice321

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Posts posted by TPrice321

  1. Basically the release time on Monday depends on the results of the QA team testing any last minute fixes the devs submit for things they noticed while watching streams over the weekend.  

     

    If there is something nasty they really want to get fixed before Public Experimental but the first attempt didn't work then they might need a second or third build and the release can push later into the day.

     

    They had two different builds on the internal Testing_Trunk branch this evening per steamdb for example.

  2. 15 minutes ago, meganoth said:

    For comparison, here is the (hopefully correct) math for farming in A20:

     

    Assume you have 10 seeds and LotL 1. After 3 days this yields 30 produce and on average you have 5 seeds left (in your inventory for A20, already in the farm plot with my idea). To replace the 5 spoiled seeds you need 5*5 = 25 of the produce which means your surplus out of 10 farming plots per 3-day-season is 30-25 = 5 produce.

     

     

    Your math is incorrect for A20 farming

     

    Player grown farm plot crop with no perks yield 2 produce per harvest 

     

    LotL1 doubles your harvest so 4 produce per farm plot harvested

     

    LotL3 triples the harvest so 6 produce per farm plot harvested.

     

    So 10 farm plots with LotL1 gives you 40 produce - 25 to make replacement seeds = net 15 produce

     

    10 farm plots with LotL3 gives you 60 produce -25 for replacement seeds = net 35 produce

     

    So farming with a one point investment is profitable and with LotL3 is a better return than A19's net 30 for 10 farm plots

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