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CrushedByJasper

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  1. Wow that’s very informative, I never really thought in-depth about the voxelsystem but yes that introduces a lot of difficulty. To beat the uneven terrain there could be a wooden support that you can build or just the wood block to keep things even. I kinda just assumed to build them I would first flatten and build some kind of base block. Would definitely have to stick to just 90 degree turns. No switches or crossings but would allow the track to go a->b or b->a. That introduces collisions though. Inclines/declines would be it’s own challange for sure. If it’s simplified down to a few s
  2. That is a really good question, wish I knew a little more about game development haha! I think the movement of a pushcart should feasible be as they have the 4x4 in the game. I'm not sure how they would deal with railroads - like would they generate them like they do roads or maybe have it completely player built? the kind of performance impact that might put on a server? maybe drop any idea of it being powered by a generator? the push style transportation would feel at home I think in the game.
  3. railroads / subways(underground railroads) New Items - Tier 1 - placeable railway tracks - its own perk (Choo Choo!) or a combination of Advanced engineering and Grease Monkey Tier 2 - Build railway tracks(straight and corners only), handcarts - requires top level intellect + perk - wood/oil/steel? Tier 3 - Build engine powered handcarts, switches, more sophisticated rail designs Tier 4 - Build an storage cart ? you can place a forge and some chests and maybe a crafting bench. kinda like a small portable base you can bring around with you. attaches to t
  4. Hey there! First time posting so if I'm posting this wrong throw me a heads up Long time player on both Console and PC but first-time forum poster: introducing new threats day 50 onwards or just in the later games. These are just some ideas I had while playing this week. Drifting Radiation clouds? Better yet caused by a horde of irradiated zombies. Slowly drifts across an area. Avoid, stay inside, or possible addition of gas mask? Zombie strength increase as the days pass. Every say 50 days all zombies become x amount stronger. Zombie mutations? Done with a random # if, then chec
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