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gaffers

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Posts posted by gaffers

  1. I don't have anything new to bring to the table, indeed I'll be echoing some other posts, this just my 2c.

     

    The early game progression being slower is a good idea, it's good for the low tier weapons to be useful for longer, but I find it just way TOO slow. As an experienced player I'm cranking up the xp multiplier to increase the gamestage, as the 'stone age' seems to take a ridiculously long time. However, if there was a slim chance of finding something good in safes I'd be happier. As it is, all early endeavours seem pointless (to me) bar hunting zombies for XP.

     

    I'd even be happier if the early stage safes contain weapon parts, so it's not a quick 'win' condition, it still requires some luck, grind, and encourages trading between players. Or maybe limit the ammo drops, as I'm absolutely swimming in all ammo types by the time I get a firearm. I'd rather be able to find a gun and use it sparingly, than by the time I find one I'm instantly a one man army.

     

    I understand the sentiment of enjoying the game world and taking things slow, building bases, but those things don't have to be at the detriment of the loot rooms. 

     

    On the whole, though, it's a great alpha. Especially traders in the towns, that simple change is awesome.

  2. 4 hours ago, dcsobral said:

    Top 7:

    church_01
    installation_red_mesa
    skyscraper_02
    store_book_01
    store_book_02
    store_grocery_02
    store_gun_02

     

    Top 15:

    church_01
    installation_red_mesa
    skyscraper_02
    store_autoparts_01
    store_book_01
    store_book_02
    store_clothing_01
    store_clothing_02
    store_electronics_01
    store_electronics_02
    store_hardware_01
    store_hardware_02
    store_grocery_02
    store_gun_01
    store_gun_02

     

    You can see how I favor book places heavily with my top 7. :)

    Excellent, gonna get me loads of those sweet sweet books. 

     

    *Laughs in Cartography*

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