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wrathmaniac

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  1. Here is a link to all of my mods on the nexus. I would like them uploaded to 7daystodiemods.com as well. https://www.nexusmods.com/users/37297405?tab=user+files I have many different mods from Crafting all parts, to a mining station, to a full blown Modlet Editor for 7 days to die. Hopefully I can take some more time later and update this post with more information.
  2. You got it, straight from the source. https://github.com/corvettelover66/7d2dModXmlXpathGenerator/blob/master/Publish_LOC/SevenDaysToDieModCreator-v1.7.rar
  3. wrathmaniac

    Slot Lock

    Right now there is not a locking feature in vanilla but some mods have that feature and its incredible. Looting was a chore because you would always have to move stuff in and out that you didn't want to. Smx Ui is one i use. If you don't want such a drastic change and want a more vanilla vibe lams uis are pretty good too. Both have a locking feature.
  4. Just wanted to give you an update that the tool I created is almost end to end modlet editing. It now handles the Modinfo.xml, localization.txt and xpath command generation. I have made quite a few modlets with it and for managing XML modlets it is a must have for me. Easily manage different mods, inspect them and even copy objects from them easily with the search trees or directly in an editing window.
  5. Hi Everyone! Just wanted to give you an update that the tool I created is almost end to end modlet editing. It now handles the Modinfo.xml, localization.txt and xpath command generation. I have made quite a few modlets with it and for managing XML modlets it is a must have for me. Easily manage different mods, inspect them and even copy objects from them easily with the search tree or directly in an editing window. If you are creating modlets for 7d2d the application is worth learning. Link here: https://www.nexusmods.com/7daystodie/mods/754 I'd love your opinion, general feedback and thoughts on the app.
  6. Just created a new mod for you guys and wanted to leave a link here to it. For me it balances finding schematics and recipe unlocks well. By making it so perks don't unlock recipes but rather the schematics for those items. Then schematics can only be created using an item that is obtained solely through schematics. The way it works is every time you use a schematic you get a shard to make another. Currently in Alpha 19.1 when you find a schematic you get two. That means you will get two shards every time you find a schematic. A new schematic costs on average 50 shards, so that means every 25 schematics found you can make one you're missing. The link to the mod is here: https://www.nexusmods.com/7daystodie/mods/1125
  7. Yeah, I did create videos. They are rough and unedited though. Links are on the nexus page, and they are all on youtube. If you have any questions post them on the Nexus page for the application. I'll be happy to help :). I also suggest hovering UI components. If you are confused about something. I put tooltips on most ui components to help users understand.
  8. I do! It can be found here: https://github.com/corvettelover66/7d2dModXmlXpathGenerator Everything is written in c# WPF. Honestly, it is a bit of a mess. I really need to refactor and I'm sure there are things that could be done better. I've only worked on it solo and there are tons of things I still want to add to it but I don't have the time.
  9. Just wanted to let you know with v 1.6 I find the app to be a full on XML modlet editor. If you want to come check it out one more time it is quite a bit better than when I originally wrote this post. I have also added some tutorial videos on how to use it. Let me know what you think and if you like it be sure to tell your friends!
  10. Just wanted to throw a link to my application for generating xml amd xpath for 7 days to die. Currently the application has quite a few features to assist in modding the game. It has support for searching the existing xml files easier. And while doing so provides the ability to perform any Xpath command on any in game object, while only needing the bare minimum from the user to create the xml. My goal was to make creating the xml much easier by providing an interface without needed to look through those heavy xml files. I'm hoping to make it be sort of a norm for modders The link is here: https://www.nexusmods.com/7daystodie/mods/754 Let me know what you guys think!
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