RebelPotions
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OUTSTANDING!!!
Another bug is both me and Zombies being pushed through walls, I have had Zombies come in to a closed room a few times.
hah this is true. it's the only mod i've played where i've been pushed around so much, or more literally right off buildings
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I've played most of the mods for 7d2d over the years and this one has always been my favorite. What I appreciate is that it is more difficult and challenging. I've seen some people say it's to hard and I hope it's not made easier. I think it already has been a bit by the way building and upgrading is done, though I appreciate that part cuz I hated it before.
I will say I've had to restart multiple times because if I touch the zombie spawn amount then they just stop spawning at all, and I start getting errors about them not existing and it saying stuff like 0 of 300 potential zombies in world.
I guess i should also add it did to this to me on my existing game also without me touching any settings. Just seems to be a random thing it likes to do to me, however for some reason it fixed itself and the zombies came back after i turned off my steam account and logged back into steam and the game.
Of course my archery set back to 0 but it was under 10 to begin with and I know your aware of that.
I have never posted before, just wanted to stop and I love ravenhearst.
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Gnamod
in Mods
Posted
Thanks for the mod. Seems to be the only one i've been interested enough in to stick with. I have 2 questions.
Does the crucible even exist? lol we have the skill but it is still wanting us to have the schematic as well I believe which we haven't found
and the second question. I have had no luck crafting some things. Such as things that require broken glass. Because your mod does not call it broken glass it doesn't register in the workbenches.