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benjiboy

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About benjiboy

  • Birthday 10/26/1952

Personal Information

  • Biography
    Retired legacy systems coder
  • Location
    Rural Norfolk, UK
  • Interests
    guitar making, coding, game playing, music making

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  1. That's a shame. I'm wanting to extend a game that the developer seems to have abandoned. It, however was built with more recent versions of Unity. Am I right in thinking that, if I modified a building mesh I'd also have to modify any associated mesh renderer and collider, and if there was an associated texture, I'd have to modifiy that too?
  2. Thanks for this DerPopo, it's an awesomly useful tool. A couple of questions: Can someone post a link to Grim's UAE, please? I've tried searching the forum but the search gets rejected because 'UAE' is too common a term. Apologies in advance if I simply have not been sufficiently dilligent in my reading, but is it possible to extract an asset with UBAE, modify it and reinsert back in the original asset file, or will that not work?
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