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kdjac

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Posts posted by kdjac

  1. Excellent tool, I think I may have reached for the stars tho :(

     

    Using the latest version and trying for the 1st time using Compo 41 pack I am receiving errors on our server

     

    2019-11-28T16:51:30 49.633 EXC Out of memory

    OutOfMemoryException: Out of memory

     

    Steps I have taken,

     

    Install Nitrogen (no issues using it a while now)

    Install Compo (prefabs, rwgmixer locally)

    Install prefablist (Nitrofolder)

    Run Nitro, verify Xcustom POIs are on map in spawnpoint.xml.

    Load new map locally works fine.

    Upload to server and receive the above error.

     

    Am I missing something? We have played several maps generated by Nitro (previous version) on the server, this is the 1st with Compo pack and the latest Nitrogen)

     

    Full error below.

     

     

    2019-11-28T17:06:41 49.310 EXC Out of memory

    OutOfMemoryException: Out of memory

    at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)

    at Prefab.readBlockData (System.IO.BinaryReader _br, System.UInt32 _version, System.Int32[] _blockIdMapping) [0x00457] in <e9009e1be0694dd0bfc8d52b4c4539e6>:0

    at Prefab.loadBlockData (System.String _directory, System.String _prefabFileName, System.Boolean _applyMapping, System.Boolean _fixChildblocks, System.Boolean _allowMissingBlocks) [0x00078] in <e9009e1be0694dd0bfc8d52b4c4539e6>:0

    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    UnityEngine.Logger:LogException(Exception, Object)

    UnityEngine.Debug:LogException(Exception)

    Logger:masterLogException(Exception)

    Logger:Exception(Exception)

    Log:Exception(Exception)

    Prefab:loadBlockData(String, String, Boolean, Boolean, Boolean)

    Prefab:Load(String, String, Boolean, Boolean, Boolean)

    Prefab:Load(String, Boolean, Boolean, Boolean)

    DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)

    <Load>d__19:MoveNext()

    UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

     

    (Filename: <e9009e1be0694dd0bfc8d52b4c4539e6> Line: 0)

     

    2019-11-28T17:06:41 49.311 WRN Could not load prefab 'xcostum_ThemePark(by_stallionsden)'. Skipping it

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