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Deadfordays

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Posts posted by Deadfordays

  1. On 4/25/2024 at 6:26 AM, Gamida said:

    I had thought I had bought a copy as a gift a few years ago but am not sure if I had given it to someone right away or if I had it in my account for a while.

    I can see them doing it like you said as someone or a bunch of people could just buy copies of the game when on sale and pass them out at a later date.

    Could even see it being a scalper problem if you could wait.

    I know you can purchase a game as a gift (Steam) and have it deliver the game as a gift at a later date/time. I have done this with Family members for Christmas. I am not sure what the maximum time to hold it is though...?

  2. On 1/26/2024 at 1:38 PM, Adam the Waster said:

    The issue is the spear is the only weapon you can get away with doing that or less you will take damage 

     

    The spear got range 

    I think you can slow enemies with the bows too if you read Rangers guide vol. 3... (Crippling shot)...? Edit: You were all talking about melee only, my mistake... 

  3. As far as water goes, honestly, unless you are not using vendors or playing in a single biome without rivers or lakes, try and locate a water purifier mod for your helmet. I play almost exclusively in coop with 2-4 other players that are family and I would safely say within the first 7 days we find a water purifier mod, or the instructions for one.  We then share the helmet to drink from a water source and then as we progress and find more filters, dehydration is irrelevant. We still make dew collectors, but they are pretty much just for cooking or ingredients for recipes.  I don't mind the lack of jars anymore, it does make it a challenge at first, but it becomes less of an issue fairly soon. 

  4. 18 hours ago, zombiehunter said:

    LOL.  Right after I make my post I find it.  There is a switch in the backyard near the tent back there that needs to be turned on.  Some Zs come down from the roof, including two vultures.  I won't forget this one!

     

    We made this our crafting base in a co-op playthrough. Really cool POI and fairly easy to protect since the Zombies tend to come in through the drainage pipe. Installed a dart trap and easy peasy. It has what, three pools for water, a large yard for farming and it's all surrounded by a 7ft concrete wall.  

  5. 2 hours ago, BFT2020 said:

    One wonders if people already make up an opinion on something based on a youtuber they follow, then go into that area and only grasp the things that reinforce that opinion while ignoring anything that counters that opinion.....

     

    🤔

     

    That's my deep thought for the week

    Yup... "Confirmation bias is the tendency to search for, interpret, favor, and recall information in a way that confirms or supports one's prior beliefs or values." It's becoming more and more prevalent these days too...

  6. 2 hours ago, Mumpfy said:

    well as i said.... its just my little conspiracy theory for now. maybe some pimp wants to confirm or deny that. we'll see.

     

    Also i had the advantage that i didnt watched that live, i saw the video this morning, so i checked that a couple of times after i noticed it.

     

    I also think... and i may be pushing my imagination here... that prime intentionally avoided that radio station near the helipad. my though is that maybe if you aim at it you could read something like when you aim to a storage thing or bench.

     

    idk.

     

    Noticed the same thing.. Saw the Helipad and then the radio station... He walked to it but not near enough to "tag" it then walked away. But the "teleport" mention came up and quickly changed topic... 🤔

  7. 23 hours ago, BFT2020 said:

     

    Not true, it just takes some work.  My previous playthrough, I converted one of the T1 gas stations in a bunker style horde base  By the end of the playthrough, I had wide openings on all 4 sides with various traps to help assist with controlling the zombies.  The zombies were even nice to help me out by tearing out some of the blocks on the first few horde nights  😉

     

    I have done the same thing with the burnt out convenience store and the bar that is for sale.  Small and compact, better make sure you stock up on ammo 🙂

     

    Current playthrough I have taken over the ruined 4 floor apartment building and trying a maze type defense leading them all the way around and eventually up to the 3rd floor (4th floor is where my main base is).  Only 15 days in so can't judge if it will work (also have yet to find the workbench schematic so I am limited to only things i can craft in my backpack).  Only thing is, this base I decided that I can't repair it while the horde is going on so I am currently working on my 3rd fallback position on the second floor.

    That ruined 4 story apartment building is quite fun to play as a horde base for awhile. We played it MP with four of us up to Day 28 and it can take a lot of damage. Although this last H/N we had demolishers and they started to take their toll on the structure. Good example of how zombies will attack anything due to no specific way to get to us. (We didn't run a maze to us). We had a sizable crater in the middle of it all due to all the detonations, so sadly we will have to build from scratch at this point! Enjoy!

  8. 1. Co-op, Co-op, Co-op. I enjoy playing S/P, but rolling new characters with my Friends and Family is by far my favorite item. (This was one of the original ways I discovered this game was searching for co-op games.)

     

    2. Fully destructible world. Being able to build and destroy literally everything was a huge plus for me. 

     

    3. Map randomization. Having that unknown factor as to where you get to explore, trade, build was also a huge deal for me. (Lots of similarities to Minecraft, which was also a fan favorite of our group.)

     

    4. I am going to copy @Laz Man choice too. The slowly building urgency that you have to be planning for the inevitable Horde in a few days. Just makes it that much more enjoyable. 

     

     

     

  9. 23 hours ago, doughphunghus said:

    I think it serves multiple purposes, all of them theatrical:

    - you (the viewer) need to feel that the characters are vulnerable at all times, so tension never lifts. Characters need to be stupid (and do illogical things surely you would not do, like go into the permadark building all alone with only a screwdriver for protection, looking for a hat they lost) for you to openly shout at the TV "no! Don't do that! Don't go in there!". If they were armored it would be less of a concern for their well being.

    - actors need to be seen, but also don't want to spend production time armoring up all the time, and acting in it.

    - i feel if a character always has armor, it becomes part of the character. With no armor they can easily change up their clothes/etc.

    - the plot might need them to "finally realize" they need to make temporary armor. And then have it fail to prove to you that "its not feasible". I think this is why military people have to have "bizarre accidents" or "amazing oversights" in movies as they are supposed to be the moat prepared,armed, and armored so as to show it was all for naught and "survival" is more than lots of ammo/guns and armor/bunker, and so this helps explain why the "ragtag group of misfits" is the main cast in these movies. 

    Oh yeah, totally agree on all accounts! It's that "realist" in you that takes over and says, "c'mon, what the hell!", out loud while watching it. Still love the series tho!

  10. 4 hours ago, Roland said:

     

    Interesting. You probably get stealth kills on zombies that are targeting other players rather than you. If true that could add some strategy to horde night for those with high stealth kill numbers. Pick targets that seem to be focused on other player. I wonder if it works on zombie that drop into destruction mode and have stopped specifically targeting any player....

     

    This could demolish the one final objection to stealth: "It is useless during horde night"

    I was guessing that was probably the case since the rest of us were standing up. The way we have the base set up, a couple of us crouch and a couple more stand behind to shoot over the top of us. I will definitely have to test it out more and experiment with it the next time we play... As far as destruction mode goes, we are usually all up shooting down to keep the "destructo" mobs off the supports, so crouching is secondary at that point! (Might have to crouch and make note, for science...)

  11. 2 hours ago, ElDudorino said:

    The armor thing is a good point. Like in The Walking Dead, one character wears full riot armor for part of a day and can just walk through a horde of zombies shrugging off their bites. But then he gives it away and apparently it's the only armor on the planet because it never happens again and everybody goes back to walking around in tank tops and just hoping bites don't happen.

     

    In reality, even on a hot day you'd probably cover up at least your most bitable parts.

    Heh, I always thought that was one insane things about TWD, why is everyone in short sleeve shirts and jeans...? Why would you not make some sort of light armor at least to prevent errant bites...? Just some duct tape and thick cloth would do the trick most of the time! 

  12. On 10/10/2022 at 8:01 PM, warmer said:

    Combat really got boring until horde nights when the skill became useless.

    It's interesting you mention this... There are times in co-op play where I am crouched in a small group of five of us (Elevated drop horde base) while using a silenced weapon during H/N and will get sneak kills. Always thought it was interesting and funny, but glad I was seeing it happen! This is without specking heavily into sneak skill. 

  13. On 8/13/2022 at 11:29 AM, Saturn5tony said:

    Hey Guys, please excuse my newness to not only this site but new to 7Days with only 2 weeks of playing (man what an awesome game!!). I know I am playing alpha 20.5 (b2) but this post is talking about alpha 20.6! How do I update to this version. As far as toning down the birds I read here, everytime Im on my bike (no less on roofs) they follow me everywhere and kick the crap out of me...lol!! Still need to firm up my clubs power or so to beat them soon. Im getting there and finally got some guns now too..wooot!! No issues with any part of this game at all, just chiming in for how to upgrade to improved levels here. Thanks in advance.  -Tony

    Welcome to our great love of 7Days! See above post about how to update.. It's a lot about timing with the birds... Trying to shoot them is a bit difficult since their hit box is small. Enjoy the game!

  14. So this could be an uninformed question on my part, however, I'll ask anyways...

    I see a lot of requests for changing loot tables in things like cabinets and trash, etc. to make the game more of a challenge. I was pretty sure, but not 100%, that changing the difficulty only effects things like zombie speeds and how many actually spawn? This doesn't effect loot tables or vending machine amounts, traders, etc...? If so, is there maybe a way, in order to appease some of the veteran players, to say change these values based on difficulty? So say, you choose "Survivalist", this would then set loot tables much lower including higher level loot becoming very rare. Also effecting trader stock levels or even restock days going half as often. Trash piles, cupboards, boxes, etc. would all have much lower amounts of loot, prices in machines increase, something to that affect?  (Just throwing out my lack of knowledge..!)

  15. I have a quick question regarding the Bandits, (I'm not sure I saw the same question asked?).

    We typically play on a dedicated server with 4-5 players, so most of the way we are used to playing is multiplayer with specific roles for each of us.  

    Since there are more of us, it makes Horde nights very fun since the Zombie numbers are based on player count. 

    Would this be the same way with the bandits? 

    As in solo playing = 4 Bandit spawns, 4 players = 16? Or something to that effect? 

     

    Thanks for any input and keep up the great work!

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